A pretty free but realistic interpretation for Dead shrub and its variants. 2K/4K/8K versions.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Release.
Introduction
I'm ready that this one would be considered as controversial. Those, who are trying preserve vanilla style will call it not enough lore-friendly. In other side, those, who just want a beautiful plant will be dissatisfied because it's still dead and rotten. Well, goal of this was to make still a dead plant, but with more details, not just pile of brown sticks. That was a concept. Branches from a fallen Linden has taken a mission.
Screenshots displays 4K version and made with Silent Horizons ENB alongside vanilla lighting.
Compatibility
Compatible with everything that using vanilla "deadshrub01.dds" file, its snowy and ashy counterparts.
Q&A
Q: Wasted. I waited for normal plant for my ultra-modded game and this...Just one ordinary plant...Why it so difficult...
A: This is not a matter of making just nice and smooth plant. Devs created this Dead shrub, placed it in certain places. For me this is a reason to follow the concept.
Q: 1K???
A: Not in this one. My texture contains many very thin details that completely disappear in 1K. Use 2/1K version without any worries.
Q: You didn't cover part of texture. Why?
A: Because I'm completely out of idea what is it. I tried to understand, but haven't seen it in game. If someone is able to show where is this used, I will fix whole thing with better understanding. As for moment, everything is ok though.
Q: I noticed some inaccurate moments in snowy one. Probably you should check this.
A: Snowy texture uses normal map from ordinary one, and yes, with some lighting, visible inaccuracies is possible. There is nothing I can do, I don't want to put changes in snowy mesh file.
Q: Oldrim compatibility?
A: No. BC7 is used. Check out uncompressed files and build your own LE-compatible version, it contains everything needed.
Installation
Simply copy files to your data folder. Overwrite if needed.
Uninstallation
Just delete files from their respective folders or overwrite it by another textures.