Skyrim Special Edition
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Bobbyclue

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bobbyclue

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18 comments

  1. kamikazes
    kamikazes
    • member
    • 3 kudos
    Thanks you, this mod is a must. How could Bethesda already implemented this feature in Fallout 3 Before but forget it in Skyrim.
  2. Buffo90
    Buffo90
    • supporter
    • 8 kudos
    Hello Bobby I'd like to create a red text prompt when using a furniture before I pay the owner using the mod SV Mod Menu, do you this would be hard to achieve? 
  3. Marvech
    Marvech
    • supporter
    • 3 kudos
    Any idea what might be causing the following error ? (repeated 100 times in the papyrus log)

    [03/17/2023 - 11:16:37AM] error: None is not a valid inventory itemstack:[ (00000014)].Actor.GetItemCount() - "<native>" Line ?[_CrosshairOwnership (FE04E800)]._CrosshairOwnershipQuest.CalcCrosshairColor() - "_CrosshairOwnershipQuest.psc" Line 28[_CrosshairOwnership (FE04E800)]._CrosshairOwnershipQuest.OnCrosshairRefChange() - "_CrosshairOwnershipQuest.psc" Line 15
  4. Jexorx
    Jexorx
    • premium
    • 0 kudos
    Does this work with VR?
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      It should work, just be sure pick up the VR versions of the requirements. I can't test it myself so no guarantees there either.
  5. HellLizard
    HellLizard
    • premium
    • 166 kudos
    Is it possible to extend this to just using unlocked doors to indicate if it's trespassing or not like Oblivion and FO3 did from what I remember?
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      I think it should. I'd be a little concerned about performance but I like the idea so I'll probably take a stab at it.
  6. DEEJMASTER333
    DEEJMASTER333
    • premium
    • 246 kudos
    Compatible with Simple Activate?
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      Should be, though I haven't tested it myself. It won't hurt anything even if they don't work together.
    2. Glanzer
      Glanzer
      • premium
      • 210 kudos
      This mod will overwrite the color that you set for locked object names (if you use that feature, it's the default yellow) in Simple Activate. Other than that it works fine.
  7. Woolfy123
    Woolfy123
    • premium
    • 5 kudos
    Oh, this is awesome. Always a curiosity what's safe to unlock and what's not. Thank you so much!
  8. Dashyburn
    Dashyburn
    • supporter
    • 33 kudos
    or being NEEDLESSLY cautious. Thanks for this, Should have been in the base game :)
  9. kijikun
    kijikun
    • supporter
    • 12 kudos
    Is this NG? (ie can any ver of skse use this)
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      It will work with any version that Po3's papyrus extender supports, so yes unless you're on a pre address library version for some reason.
    2. kijikun
      kijikun
      • supporter
      • 12 kudos
      Thank you ^_^
  10. SailorBob13
    SailorBob13
    • premium
    • 17 kudos
    ESL flagged?
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      Yep!
    2. SailorBob13
      SailorBob13
      • premium
      • 17 kudos
      Thank You :)