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You're welcome to do what you want with this, though I would appreciate a heads up if you use something from here.
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Changelogs
Version 1.1
Fixed an issue where locked load doors could appear in the wrong color
Makes the "Unlock" prompt text red if it would be a crime to unlock the selected door.
For example: Doors you have the key to are purposefully displayed in white, whereas a door someone else owns and you lack the key to will be displayed on red.
Why?
Skyrim hides whether lockpicking a door would be considered a crime, which can be confusing to the player and result in them accidentally committing crimes or being needlessly cautious. This is a simple way of notifying the player whether it would be a crime or not, similar to how Fallout does it.
Known Issues
There is a brief delay before the correct color will be displayed, so you may get a glimpse of the incorrect color prompt at first.