Hello! i very liked this animations,but with dual fierry its looks very fast, Is it possible to slow it down somehow? Make a version of the mod with slower animation? There are simply mods that fix the vanilla broken attack speed system, and it would be possible to make a version of the mod with changing the attack speed
edit: Sorry, didn't read properly. Press block + light attack (you probably have to keep the buttons pressed until you see the fireball).
If you're talking about the knockdown for kicks: you only need the EldenSkyrim.esp from Elden Rim - Weapon Arts 3.1.6 (download: 0-Elden Rim-Base 3.1.6). If you only care about the knockdown effect and don't want anything else from Elden Rim, you can disable KeyTraceForEldenRim.esp, RimImpactOfPlayer.esp & RimImpactOfMob.esp.
hello, how can I set my dagger to be held reversed? I downloaded a mod that is reversed dagger but it will switch back to vanilla dagger holding, how can I set it up to be reversed?
So, excellent mod, but I have dual flurry on and the moveset is unbelievably fast. idk if there's a workaround so I can still use other weapons without console commands, but some help would be appreciated. The moveset is fast enough that I wouldn't want it any faster with perks
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Is it possible to slow it down somehow? Make a version of the mod with slower animation? There are simply mods that fix the vanilla broken attack speed system, and it would be possible to make a version of the mod with changing the attack speed
I use OAR
How do I trigger the amazing bash like your picture ?
(I have the elden weapon mod)
If you're talking about the knockdown for kicks: you only need the EldenSkyrim.esp fromElden Rim - Weapon Arts 3.1.6(download: 0-Elden Rim-Base 3.1.6).If you only care about the knockdown effect and don't want anything else from Elden Rim, you can disable KeyTraceForEldenRim.esp, RimImpactOfPlayer.esp & RimImpactOfMob.esp.“SCAR
ERROR
Not Valid Idle Animation From Get Attack_Sprint ”
I can't see a similar problem, how should I solve it