Skyrim Special Edition

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Created by

Jelidity and Epic Crab

Uploaded by

EpicCrab

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26 comments

  1. TheTrueAwesome
    TheTrueAwesome
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    I feel like this could be extremely good if there was a texture replacer only option. that way its compatible with anything that adds skyforge weapons... I might actually learn how to texture for it lol
    1. EpicCrab
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      You can apply the textures as a texture set if the other meshes use the vanilla textures. If they do not, you would need to remake the textures anyway.
    2. TheTrueAwesome
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      yea. mods like animated armory, and heavy armory and so on are all using vanilla paths!
  2. RouNeo
    RouNeo
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    Hi! I noticed that the Skyforge Steel Arrows added by the newest version of this mod are actually just vanilla steel arrows. They are listed in the steel category right next to the vanilla arrows and they have the exact same appearance, stats and both are named Steel Arrows. The only difference is that one requires corundum ingot to craft (I assume this is the one that is meant to have unique stats and is supposed to be named "Skyforge Steel Arrow"). Thank you for the mod! :)
    1. EpicCrab
      EpicCrab
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      Looks like the recipe incorrectly pointed to regular steel arrows instead of Skyforge steel. Fixing that now.
  3. Daverga
    Daverga
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    is this compatible with the mod "Believable Weapons"?
    1. deleted136252618
      deleted136252618
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      I dont think so, since it has individual meshes. Im gonna try replacing the meshes but I dont think that'll particulary work since there are separate textures. Ill let you know how that attempt goes.

      Update:
      Ok so if you take the skyforgesteel meshes from believable weapons and rename and replace the meshes from this mod, you'll get the believable weapons meshes. However, I had the amidianborn skyforge patch so they have the amidianborn textures on them, which is cool for me but Im pretty sure that means simply replacing the meshes wont give the corundum textures from this mod which is kinda unfortunate. Hopefully a patch gets made.
    2. MOPOP
      MOPOP
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      It's not by default, you'll need to make a patch in nifskope that carries over the cubemap and texture changes.
      I took the liberty to make a patch for both, Leanwolf, and Believable weapons this morning.

      -> Patch for Leanwolf Weapons <-
      Spoiler:  
      Show
      Left regular Steel, right Skyforge steel (textures used are from Project Clarity)


      -> Patch for Believable Weapons? <-
      Spoiler:  
      Show
      Left regular Steel, right Skyforge steel (textures used are from Project Clarity)
    3. deleted136252618
      deleted136252618
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      You brilliant, brilliant, exemplar of brilliance, you. Downloading it now lol.
    4. shocefire
      shocefire
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      Mopop always the GOAT thank you
    5. MrBananaxx
      MrBananaxx
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      The links are dead. Please, can you re-upload the patches ?
    6. RouNeo
      RouNeo
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      The patches have been added to the mod.
  4. SecretData001
    SecretData001
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    Something's wrong? I can't find Skyforge Steel Dagger in the Grindstone menu. The mace, hammer, and bow are there to be upgraded normally
    1. IdleWanderers
      IdleWanderers
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  5. BurnsofWhiteFire
    BurnsofWhiteFire
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    I like how the looks cleaner and less scratched
  6. diarke
    diarke
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    Nice work!  It's cool to give these weapons just a bit of visual distinction, and in line with the Wolf Armor.

    I had something strange in testing (via the test cell, though not sure if that makes a difference).  The battleaxe only has a single blade like the war axe, but from the screenshot here that's not supposed to happen.  Any idea what may have caused this?  Also, I'm using the BSW patch.
  7. Guitarninja2
    Guitarninja2
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    This is such a good mod. Thank you!
  8. doctorzero0
    doctorzero0
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    I really wish I knew how to do textures, because I would love to make a set of steel armor to match this. Yes, there's the Wolf Armor, but I just like that sort of thing (and the Wolf Armor doesn't have a shield).

    Still, props for this, it does well for consistency!
  9. bientje
    bientje
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    Here's two files:

    Skyforge Steel - Art and Honor with Corundum Cubemaps that make them stand out a bit more from Steel weapons + adds a strap to the Greatsword

    Skyforge Steel - Art and Honor with corrected Steel Cubemap (minor bugfix) + adds a strap to the Greatsword. This is in line with EpicCrab's vision
  10. bientje
    bientje
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    I made a version that changes all cubemaps to corundum so the weapons have an even more different feel from regular steel weapons. I also added a sheath to the greatsword since I was working on my vanilla+ Greatsword Scabbards mod anyway.

    Can I upload the link here for those three people interested? And is it possible to open permissions for the mod?
    1. EpicCrab
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      whoops lol I forgot to make those open when I was doing the mod page
      anyway yeah you can do whatever you want with the files, though we switched off of using the corundum cubemap on weapons in dev because it made them too bronze in our opinion