Skyrim Special Edition
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Ooreeoo

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Ooreeoo

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About this mod

Rebalances the new weapons from Royal Armory, while also introducing regular versions of the weapons, and fixing some minor issues.

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Changelogs
This mod rebalances the new weapons from Royal Armory to better fit vanilla equipment tiers, as well as adjusting enchantments to be more broadly applicable for general use. Non-enchanted variants of each weapon are also available to craft, if you wanted just the new model with your own enchantments instead.

Details:
  • Fixed some typos and grammatical errors
  • Rebalanced weapon stats to better reflect vanilla items
  • Adjusted all enchantments to better match Thaumaturgy's effects, as well as be more useful as general artifacts
  • Added non-enchanted variants of all weapons. Each can be crafted with the appropriate smithing perk, as long as you have the original weapon in your inventory
  • ESL-flagged ESP
Weapon Changes:
Spoiler:  
Show

Black Crow Dagger
- Elven Tier
- 3 Poison damage for 10 seconds. 25% chance to paralyze enemies up to level 20 for 10 seconds. Power attacking doubles the level limit

Crescent
- Stahlrim tier
- 20 Frost damage. 50% chance to double the effect

Dagger of Shalidor
- Ebony tier
- 30 magicka absorb. 50% weakness to magic

Dragonfang
- Ebony tier
- 20 stamina absorb. Reduce enemy Armor Rating by 100 points

Exquisite Elven Blade Fire
- Elven tier
- 20 Fire damage, 20 magicka absorb

Exquisite Elven Blade Frost
- Elven tier
- 20 Frost damage, 20 magicka absorb

Exquisite Elven Blade Shock
- Elven tier
- 20 Shock damage, 20 magicka absorb

Foe Breaker
- Nordic Tier
- 30 frost damage, 25% chance to fear enemies up to level 40 for 30 seconds. Power attacking doubles the level limit

Hafyllbrand
- Skyforge Steel tier
- 20 Fire damage

Hammer of Light
- Ebony tier
- 40 Sun damage, 25% chance to turn undead up to level 40 for 30 seconds. Power attacking doubles the level limit. Now considered silver

Harbinger's Axe
- Ebony tier
- 30 Chaos damage, 30 stamina absorb

Jolhert
- Stahlrim tier
- 30 Frost damage. Power attacks reduce shout cooldown by 5 seconds

Judgment
- Ebony tier
- 30 Fire damage, Reduce enemy Armor Rating by 150 points

Malice
- Ebony tier
- 5 Bleeding damage for 10 seconds, reduce enemy movement speed and attack speed by 25%

Mentor's Blade
- Blades Sword tier
- 20 Shock damage, 4 magicka damage per second for 10 seconds

Neloth's Staff
- 60 damage Chain Lightning

Northern Honor
- Nordic tier
- 30 Fire damage, 25% chance to silence enemies up to level 40 for 30 seconds. Power attacking doubles the level limit

Pendulum
- Steel tier
- 30 Sun damage, considered silver

Regnving
- Nordic tier
- reduce enemy resistance to Shock by 50%

Rikvard
- Ebony tier
- 30 Frost damage, Reduce enemy weapon damage by 25%

Shard
- Dwarven tier
- 6 damage to dwemer constructs for 10 seconds

Silvertongue
- Silver tier
- 30 Sun damage

Smile
- Ebony tier
- 5 Poison damage for 10 seconds, reduce enemy resistance to Poison by 50%

Snaerving
- Nordic tier
- 30 Shock damage

Stormbird
- Elven tier
- 15 Frost damage, 15 Shock damage

Sword of Dragonsreach
- Nordic tier
- 6 Magicka and Stamina damage for 10 seconds

Yokuda's Edge
- Skyforge Steel tier
- 25% faster swing speed


Installation:
As long as the original plugin replacer was installed before you began a playthrough, this mod can be installed at any time. I do not recommend uninstalling this at any time during a playthrough, and will be unable to provide any troubleshooting
assistance if you decide to do so.

Credits:
PrivateEye for the original Royal Armory.
Enai Siaion for the shout reduction script I yoinked.
Delta for his upgrades and tweaks to the original mod.
Simon Magus and our team for Thaumaturgy.