Put it into the Edit Scripts folder and after you load a esp u want to unlevel, right click on the selected esps and click apply script. Then find the Relevel Leveled Lists.pas in the list and let it work its magic.
dont like HOW rando this is from the video, kid breaks immersion but the gargoyle in a crypt WOW! looked for a mod that would do that and couldnt find, shame... that was horrifying lol
i like these types of mods in theory, however (just my fantasy scenario here) i think it would be better if there was a way to make it so the most remote areas are also where the most dangerous non-imperial/nord enemies/npcs are BUT any imperial/nords as the least dangerous in these areas and the opposite true for the most populous areas. i think this would be the most immersive balance, so cities are safe but also the most oppressive and wilderness is the most dangerous but has the most freedom. One could also take into account how harsh the environment/weather is too as it would affect Darwinism in those areas.
For example wolves close to solitude would be the weakest and those in the vast area between whiterun and rorikstead or the frozen tundra regions would be the most dangerous. like wise the guards in rorikstead or between towns would be the weakest and those in solitude or winterhold would be the strongest.
This would reflect very much the sense of how/why cities exist and why power is abused, etc. etc. etc. (blah blah blah lol). I would even go a step further and say roads would also be less dangerous to law abiding characters but less so the further one gets from a populated area. yes i know if wishes were money we'd all be billionaires. I'm not a modder (yet?) and i know my dreams are just worth these 2 cents but any modders wanting to use this idea please feel free.
I used Skyrim unbound to spawn in Whiterun and immediately ran into a guard that was a friendly bull netch. A dog somewhere in town was spawned as a high level gargoyle and an epic battle between netch and gargoyle commenced.
This mod is silly, unbalanced, and an absolute blast for someone that's spent far, far too many hours in this game and wanted something truly different. So, thanks!
Awesome. I look forward to seeing a Fallout 4 version... with DLC compatibility even. Robots and mutants randomly everywhere! Diamond City's gonna have problems! lol
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Put it into the Edit Scripts folder and after you load a esp u want to unlevel, right click on the selected esps and click apply script. Then find the Relevel Leveled Lists.pas in the list and let it work its magic.
For example wolves close to solitude would be the weakest and those in the vast area between whiterun and rorikstead or the frozen tundra regions would be the most dangerous. like wise the guards in rorikstead or between towns would be the weakest and those in solitude or winterhold would be the strongest.
This would reflect very much the sense of how/why cities exist and why power is abused, etc. etc. etc. (blah blah blah lol). I would even go a step further and say roads would also be less dangerous to law abiding characters but less so the further one gets from a populated area. yes i know if wishes were money we'd all be billionaires. I'm not a modder (yet?) and i know my dreams are just worth these 2 cents but any modders wanting to use this idea please feel free.
I used Skyrim unbound to spawn in Whiterun and immediately ran into a guard that was a friendly bull netch. A dog somewhere in town was spawned as a high level gargoyle and an epic battle between netch and gargoyle commenced.
This mod is silly, unbalanced, and an absolute blast for someone that's spent far, far too many hours in this game and wanted something truly different. So, thanks!
I've been making one for fallout 4 as well.