This page was last updated on 11 January 2025, 8:00PM
Changelogs
Version 3.1
combined Kite and Tower Shield Keywords to ArmorShieldLarge
changed WeapTypeScimitar to WeapTypeCurvedSword
added WeapTypeCurvedGreatSword
added filters for new curved Sword keywords
added compatibility patch for BuddhaSantes Scimitar mod - https://www.nexusmods.com/skyrimspecialedition/mods/84759
removed keywords requirement for halberd filter
Version 3.0
rebranded mod to new name that makes more sense (especially since I include Shield keywords now)
fixed Ebony Blade not having the Katana keyword
changed Spear and Pike KID filters to hopefully distribute them better (Spears with WeapTypeGreatsword keyword get Pike keyword, Spears with WeapTypeSword always get the spear keyword)
Version 2.0
removed unused keywords and reordered keywords left, versions from here on out will only support SkyUI Weapons Pack keywords and keywords with popular animations
modified animations differentiate between two handed and one handed versions of some weapon types (like katana and spear)
added ShieldTower and ShieldKite keywords to support Smooth's Black Prior animations
Glenmorial, Vigilante and Unslaad support added
Iron_Head tower shield support added
modified and reordered KID ini
modified animation conditions
Version 1.5
removed For Honor in Skyrim Animation optional patches, support is now built-in with newest version
Version 1.4
added ESL Flag to ESM
added WeapTypeLongsword keyword
Version 1.3
rearranged Valkyrie conditions to make them more readable
added SpikeWorkaround keyword to fix an issue if you have a mod installed that adds Spike keywords (e.g. Immersive Weapons)