Retexture of Northern Roads by JPSteel2. Covers landscape, architecture, and clutter textures. Available in 2K and 4K. Support parallax and complex parallax
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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File credits
JPSteel2 for Northern Roads
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Changelogs
Version 2.5
Adjusted and redid some textures. Most grounds are now bumpier. Replaced stonewall texture. Added a version for Terrain Helper for ENB
Version 2.1
Improved the tiling of groundstone01.
Version 2.0
Added the rest of clutter folder. Tweaked some parallax map to be slightly more bumpy. Lightened groundmud01 so it blends with snow better.
Version 1.5
Added architecture and a few clutter textures. Improved parallax maps.
Description: JPSteel2's Northern Roads is a wonderful mod that overhauls Skyrim's landscape to be something more memorable and interesting. The mod comes with custom assets, some of which don't blend that well with my setup. So, I created this retexture from scratch to get the original feeling of the mod using photorealistic assets from Quixel. None of the textures is simply Quixel asset port. Each of them has been carefully mixed and tuned to be as faithful to the original mod as possible. All of the textures in landscape, architecture, and clutter folders are covered except the barrel textures.
Disclaimer: I don't recommend using my mod with BENDR as I've seen evidence of it creating "details" where there shouldn't be one. As well as making the alpha completely black in some cases.