Does anyone know how to get these dragons to change the loading screen dragons as well my in game dragons have all changed but load screen is still vanilla dragons
legendary (and alduin and paarthurnax) https://www.nexusmods.com/skyrimspecialedition/mods/81345?tab=description has optional file for serpentine to use the model that would be for paarthurnax here. needs main file tho. so paarthurnax will match serpentine. thus...
I made a mod to have low poly versions of the dragons in GoT HotD - Diverse Dragons (similar to the existing low poly dragons for your mod) after receiving permission from Archlyde123 to do so. However, an admin removed the mod saying I need permission from the original author(s) first. I'm assuming that means you. Do I have permission to publish those?
It's a known bug that happens to a small percentage of users because of how the engine handles dragons shader distribution to multiple meshes inside a nif. I've not been able to replicate it in my game but from what I getting some people get the bug, some don't. I'm not sure yet how to fix it
thank you but i think i know what is the problem i think its bug in early encounter with dragons but once you get to the part where sahloknir was resurrected the visual is okay and fixed
Its not a bug. Its a feature of the base game. The main issue that vanilla dragons rely on an ESP record to splice and randomize the texture of the dragons. Thus, giving the illusion of more variety than there actually are. This feature doesn't work with detailed textures that deviate from vanilla.
I was able to solve this pretty easily in my setup.
First of all, absolutely amazing. the best dragon mod out for Skyrim, hands down. one question though, does anyone know how to make it work better with MCO dragons?
Your mod is one of the most absurd in the Nexus, maybe top 10. I loved it, but the addition of legendary dragons and snake dragons, in addition to the common dragons, would be the most incredible thing in the world.
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ancient: https://www.nexusmods.com/skyrimspecialedition/mods/82071?tab=description
odahviing: https://www.nexusmods.com/skyrimspecialedition/mods/80668
durnehviir: https://www.nexusmods.com/skyrimspecialedition/mods/79712
legendary (and alduin and paarthurnax) https://www.nexusmods.com/skyrimspecialedition/mods/81345?tab=description
has optional file for serpentine to use the model that would be for paarthurnax here. needs main file tho. so paarthurnax will match serpentine. thus...
paarthurnax: https://www.nexusmods.com/skyrimspecialedition/mods/80285
and an alternate look for alduin if you want: https://www.nexusmods.com/skyrimspecialedition/mods/79582
Cheers!
If you haven't found it already.
I was able to solve this pretty easily in my setup.