Been trying this mod but found a few features from Inpa seklro/Valhalla that i feel are sorely missing, blocking spells still cause you to take damage and you cant deflect them back at the attacker, anyone know of a lightweight alternative for either feature or both?
getting soft freezes, digging through papyrus logs and there are a lot of errors related to this mod.
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[None]._SKII_BlockHitScript.UnregisterForAnimationEvent() - "<native>" Line ? [None]._SKII_BlockHitScript.OnEffectFinish() - "_SKII_BlockHitScript.psc" Line 21 [04/13/2024 - 01:02:07AM] Error: Unable to call UnregisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: [None]._SKII_BlockHitScript.UnregisterForAnimationEvent() - "<native>" Line ? [None]._SKII_BlockHitScript.OnEffectFinish() - "_SKII_BlockHitScript.psc" Line 21 [04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call stack: [Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14" stack: [Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call stack: [Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14" stack: [Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call stack: [Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call stack: [Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14" stack: [Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61 [04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14" stack: [Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
For anyone interested only in the stagger mechanic, I deleted some entries with ssedit under Magic effect and Spell entries and this is what I have left: click Now it's just the spark and push npc effects when timed blocking. No more stamina regen or health inmunity. I also fixed some sound FX where flesh sounded like a shield, etc. This can be fixed under Impact Data Set category, where this mod was overwriting vanilla sounds. Sorry for my english, I hope it helped you all.
I am using it with Nolvus It's compatible with valhalla and ultimate combat, along with whatever else is in the modlist. It synergizes very well and makes the combat a LOT more fun and engaging than just dodge rolling enemies.
I'm getting loads of [None]._SKII_BlockHitScript.UnregisterForAnimationEvent() - "<native>" Line ? [None]._SKII_BlockHitScript.OnUnload() - "_SKII_BlockHitScript.psc" Line ? Error: Unable to call UnregisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type stack: In my papyrus log. Is this unusual?
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[None]._SKII_BlockHitScript.UnregisterForAnimationEvent() - "<native>" Line ?
[None]._SKII_BlockHitScript.OnEffectFinish() - "_SKII_BlockHitScript.psc" Line 21
[04/13/2024 - 01:02:07AM] Error: Unable to call UnregisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._SKII_BlockHitScript.UnregisterForAnimationEvent() - "<native>" Line ?
[None]._SKII_BlockHitScript.OnEffectFinish() - "_SKII_BlockHitScript.psc" Line 21
[04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call
stack:
[Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14"
stack:
[Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call
stack:
[Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14"
stack:
[Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call
stack:
[Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Error: Cannot call IsBow() on a None object, aborting function call
stack:
[Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14"
stack:
[Active effect 8 on (FE0DCAF6)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
[04/13/2024 - 01:02:08AM] Warning: Assigning None to a non-object variable named "::temp14"
stack:
[Active effect 4 on (00000014)]._SKII_BlockHitScript.OnHit() - "_SKII_BlockHitScript.psc" Line 61
edit: resolved
Now it's just the spark and push npc effects when timed blocking. No more stamina regen or health inmunity.
I also fixed some sound FX where flesh sounded like a shield, etc. This can be fixed under Impact Data Set category, where this mod was overwriting vanilla sounds.
Sorry for my english, I hope it helped you all.
[None]._SKII_BlockHitScript.UnregisterForAnimationEvent() - "<native>" Line ?
[None]._SKII_BlockHitScript.OnUnload() - "_SKII_BlockHitScript.psc" Line ?
Error: Unable to call UnregisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
In my papyrus log. Is this unusual?