Skyrim Special Edition

File information

Last updated

Original upload

Created by

NeverlessWonder

Uploaded by

NeverlessWonder

Virus scan

Safe to use

212 comments

  1. NeverlessWonder
    NeverlessWonder
    • member
    • 23 kudos
    Locked
    Sticky
    Hello, and welcome to InnCredible Special Edition!

    I got the SE CK and I finished with the official update. It's nothing big. It's accidentally 1.3, because I forgot we were on 1.1, lol.

    InnCredible has now been cleaned with xEdit. USSEP changes have been forwarded over to the inns. And big thanks to Maalunar, who told me about an issue with the water in the Worldspaces. Fixed that.

    Thanks for all the endorsements and kind words! I'm so glad y'all are loving the mod. I spent a lot of time on it, and I'm very proud of it. It's hard to make 11 unique interiors without changing the building itself, but I did it, and I did it well. Thank you all again, goodnight.
  2. NeverlessWonder
    NeverlessWonder
    • member
    • 23 kudos
    Locked
    Sticky
    Important update! If you have issues or want patches read this!


    Many of you have been sending me messages or posting here asking if I will make compatibility patches or help you troubleshoot issues. The short answer is no, I'm sorry.

    I made this mod without any previous experience modding for a Bethesda game, and simply wanted to redecorate the inns and make them look unique. I made this for vanilla Skyrim, and when SE came out, I made small changes to try and update it, but a lot of people are reporting issues now of items out of place such as chairs and tables in the fire, or the fire itself floating out of the fire pit. I don't know why. It could be a problem with your load order or it could be a problem with any changes Bethesda made in SE that I'm not aware of. Literally most of what I did to make this mod was just moving items around, or spawning new items in. There should be no issues with items not being in their proper place unless it's a mod conflict. Try moving this lower in your load order.

    If you want patches to make this compatible with something, I'm sorry but you're going to have to learn how to do it yourself or ask the author of the other mod if it's something they want to do. I'm a father of three now, and don't have time solve all the issues.

    I give permission to anyone to make patches, translations, and whatever else as long as they link back to this mod and give due credit. Y'know, just don't make fixes to this and then try to upload the mod as your own.
  3. Sirinoeles
    Sirinoeles
    • member
    • 0 kudos
    Great mod for makind inns a little more credible) But the LOOT says that it contains 3 deleted navmeshes and may cause CTDs.
  4. abelyo
    abelyo
    • member
    • 12 kudos
    This is such a cool mod but theres some problems that makes me not keep it. Everytime I visited one of the inns I would see NPCs stuck in the walls, or objects like candles floating, and some of the new rooms created are EXTREMELY small and I dont know why, there was space to make those rooms bigger. 
    Would required some patching to be good, which is a shame cuz the inns actually look pretty cool and makes a huge difference if you enjoy spending time in them.
  5. ApolloVibes
    ApolloVibes
    • member
    • 2 kudos
    Is there any way to make this compatible with city overhauls that also change inns? Like it would suck to add in one city mod that affects the inn and then not be able to use this. Would it be as simple as going into SSEEdit and removing the inn cell from whichever mod I choose?
    1. Battenburga
      Battenburga
      • supporter
      • 21 kudos
      Removing the interior with sedit and making sure there are no errors should be fine.
  6. CptTripps2012
    CptTripps2012
    • member
    • 0 kudos
    Any chance of getting these inns as individual files (for each inn) in addition to the compilation? 
    1. Wolfpack49
      Wolfpack49
      • premium
      • 294 kudos
      It's easy to go into xEdit and remove the inns you don't want.
    2. lufusol
      lufusol
      • premium
      • 55 kudos
      It's even easier to have a fomod installer with checkboxes and a seperate esl-flagged plugin for each and you get a lot better community support that way.
    3. Daermonster
      Daermonster
      • premium
      • 307 kudos
      @Lufusol That most definitely is NOT the easier option.  You want the mod author to create at least 11 Different mods and then rig it to fomod installer?  There is no way that is even remotely an easy option.  You just described the single hardest option actually.
  7. bbadwolf
    bbadwolf
    • supporter
    • 3 kudos
    Hi,

    You have some really good ideas here but there are too many objects placed in weird locations.  Sorry, not ready for prime time.
  8. KainThePheonix
    KainThePheonix
    • premium
    • 52 kudos
    Hello NeverlessWonder - I'm wondering if you're aware if anyone has patched this for ELFX yet?

    I downloaded and endorsed already. Thank you very much for your work.
  9. Wolfpack49
    Wolfpack49
    • premium
    • 294 kudos
    Just want to say after trying both Distinct Interiors and Better Innteriors, I am really liking this mod - it's going to stay in my playlist over those.  All the changes make sense, and each inn has truly unique feel.  Hats off especially to the changes to Old Hroldan, but in general I love the small storage spaces, the nice additions of cooking areas, interesting siderooms, the reasonable clutter, and the vibe each inn has. And nothing cheesy!  I know some folks have complained of small glitches, but I haven't encountered anything major. I hope the mod gets continued support, and someone on Nexus steps up as caretaker. As far as the navmeshes go, it hasn't broken my game at all, but maybe the community could take a looksee?
  10. Astral2222
    Astral2222
    • supporter
    • 0 kudos
    I really like the mod, adds a lot of flavor to the inns. But unfortunately i have to uninstall it, there are some issues with the people inside inns. It's really funny actually, made me laugh many times. It's not game-breaking at all, just minor issues. But it does break the immersion lol..
    LOOT gives me a warning about deleted navmeshes and suggests me not to use this mod. I still wanted to give it a try but i guess LOOT was right.
    Keep in mind i also have AI Overhaul and JK Skyrim so it could have an effect too..

    - Sometimes upon entering inns, i get greetings as if the owner is next to me but there's nobody close-by in visible range. Sounds like a ghost is greeting me.
    For example i enter the inn late at night, the male owner is sleeping in the back room, his wife is awake walking around. But i get greeted by the male owner as if he's right next to me. And then his wife teleports in front of me not saying anything, i just hear the male voice even though he's still sleeping.

    - Sometimes the inn owner will be standing normally behind the counter, and when i walk towards them, instead of looking at me as a customer, they turn their back and look into a wall behind them, they are standing like robots and talking to a wall. They only turn towards me again when i interact with them.

    - The bard will often stop singing in middle of a song, the instrument will disappear from their hands, but they are stuck in playing animation. Then there's a quiet pause with no music at all, no bard music, no environment music, just silence.. Until the bard switches to another song.

    - I rent a room, i go upstairs, close the door and sit. Then some old lady who isn't the owner (she's just a customer) climbs upstairs and opens the door, enters my room and starts clapping for no reason while looking into nothing. I guess she thinks the bard is in my room lol...
    But the bard is in his no-intrument-no-music mode, stuck in playing animation, so it's just silent and the granny is clapping hands in my room while staring at the void.

    - The inn in Ivarstead is glitched for me, the fire pit is moved away from the center, but only the fire/wood/coal/embers part and it floats in air. The main stone part is still in the center but empty. I have Embers HD so it could be the reason. Also many items are scattered on the floor in the inn, plates, food, drinks etc.

    But the inns are beautiful, really needed for ultimate inn experience. And much respect for this being your 1st mod, ported from LE to SE.
    1. blahmos
      blahmos
      • member
      • 1 kudos
      I can't help you with your other issues, but if you make sure Embers HD loads above Inncredible, the fire in Ivarstead is in the right place.
  11. PugPug
    PugPug
    • member
    • 0 kudos
    LOOT says:

    SSEEdit v4.0.2f found 3 deleted navmeshes. It is strongly recommended not to use mods that contain Deleted navmeshes as they're known to cause crashes. Deleted navmeshes must be corrected manually(A complex process that should be done by the mod author). More information on Deleted navmeshes is provided here. (https://www.creationkit.com/index.php?title=Fixing_Navmesh_Deletion_Tutorial)
    1. Wolfpack49
      Wolfpack49
      • premium
      • 294 kudos
      Not gonna happen.  Read the sticky posts.
  12. msflecha
    msflecha
    • member
    • 0 kudos
    I don't normally write these sorts of comments but I had to close my game and come give you all my praise! This mod added so much flavor to the smaller towns! Each Inn is totally unique and quirky, all of them equally stunning. I can't imagine playing this game without this mod now. Absolutely stunning, I'm forcing all my friends to download this.
    *side note to anyone wanting to download it, I downloaded it midgame and had zero issues. Just make sure you're not in an Inn when you install it. I have about 80 mods, most of them texture, and have had no issues.