Try creating a new profile with just SKSE, the address library, and this mod. That setup works for me, and if it doesn't work for you then there might be something wrong with your installation of SKSE and/or the address library.
If that minimal setup does work, then the issue is probably some kind of conflict. You can activate a few other mods at a time (I suspect only other SKSE plugins could matter, but I'm not sure about that) to see what's conflicting.
It could also just be a bug in the latest version of SKSE or the address library. I know there are some small issues with the newest address library, but I don't know of any that could be causing this.
hmmm, so the error pop-up is gone when loading the game with just this mod, SKSE, and address library. this didn't happen before updating Skyrim though. anyway, thanks for the reply.
Yes, this seems to be incompatible with Simple Activate, even if you disable its changes to the locked prompt. I might be able to make them compatible; I'll investigate.
Actually it looks like it works fine as-is as long as you disable Simple Activate's custom locked text. You can do that by making sure the [Locked] section of Simple Activate's config looks like this:
[Locked] ;Hide locked status (eg. Apprentice, Adept, Master) Hide Locked Tag = false ;Set custom tag for all locked objects. Leave entry blank if you don't want to set it ;No effect if Hide Lock Tag is true. Custom Locked Tag = ;Locked object names turn yellow (or custom color defined below). Show Indicator Using Name = true ;Color, in hex (default: yellow) Custom Indicator Color = #FFFF00 The important part is "Custom Locked Tag =". Make sure there's nothing after the equals sign.
Let me know if you still have issues with this. I have a feeling this depends on the order in which the two mods hook the function, and I don't know how to make sure it happens in the right order.
If I already had your earlier version, Which Key, in a save, would it be safe to remove and use this on an existing save? Or should I wait till next play through?
17 comments
Got this error, even though I've updated the skse and address library.
Any suggestions?
Try creating a new profile with just SKSE, the address library, and this mod. That setup works for me, and if it doesn't work for you then there might be something wrong with your installation of SKSE and/or the address library.
If that minimal setup does work, then the issue is probably some kind of conflict. You can activate a few other mods at a time (I suspect only other SKSE plugins could matter, but I'm not sure about that) to see what's conflicting.
It could also just be a bug in the latest version of SKSE or the address library. I know there are some small issues with the newest address library, but I don't know of any that could be causing this.
this didn't happen before updating Skyrim though.
anyway, thanks for the reply.
Love ya kpvw.
[Locked]
The important part is "Custom Locked Tag =". Make sure there's nothing after the equals sign.;Hide locked status (eg. Apprentice, Adept, Master)
Hide Locked Tag = false
;Set custom tag for all locked objects. Leave entry blank if you don't want to set it
;No effect if Hide Lock Tag is true.
Custom Locked Tag =
;Locked object names turn yellow (or custom color defined below).
Show Indicator Using Name = true
;Color, in hex (default: yellow)
Custom Indicator Color = #FFFF00
Let me know if you still have issues with this. I have a feeling this depends on the order in which the two mods hook the function, and I don't know how to make sure it happens in the right order.
I'm using it in Japanese and it doesn't seem to be a problem!
Thanks for the cool mod!