I'm a full-time modder who creates content for games like Starfield, Skyrim, Enderal, Wizardry 8, Fallout 4, and Nehrim. If you enjoy my mods, please consider making a donation to help support my work. With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support! Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
hmm maybe I'm doing something wrong. I did install ECSS after I started an instance. the mod author said you have to start a new game to make sure that no mods break. I also saw something about making sure the load order is right. I will try it and see. Thank you.
Does this mod fix the Undeath mod for the current version of the game in 2024? Only reason I haven't played is Bethesda put out updates to a 12 year old game to fix their Creation Kit platform for the game. But of course broke a ton of the Nexus Mods.
Basically both Bruma and ECSS add a condition to Skyrim's boss music that say "Don't play this in Bruma / The Shivering Isles". Undeath adds another condition for the same boss music saying "Play this for Undeath bosses"
If you use no patch you may end up with vanilla boss music playing in the Shivering Isles or Bruma, and no boss music playing for Undeath's bosses.
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If you enjoy my mods, please consider making a donation to help support my work.
With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support!
Support me on Patreon and Ko-Fi!
If you want to stay in touch and keep up with my latest mods, join my Discord!
My modlists:
Odyssey - A True RPG (Starfield)
Constellations - A True RPG (Skyrim SE)
Path of the Prophet (Enderal SE)
If you use no patch you may end up with vanilla boss music playing in the Shivering Isles or Bruma, and no boss music playing for Undeath's bosses.