
Daedric Shrines - All in One - My Patches by Xtudo - Wintersun Lakeview Teldryn Only Cure Wyrmstooth Antennaria Evil Aemer Thieves Guild Headquarter Helgen Reborn Death Mountain Cut Content Restoration Moon and Star Leaf Rest Talos
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Version5.7
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565 comments
Should I install the Wintersun fixes from the Main files of this mod to fix it? What exactly do those fixes fix?
Try setting the statue replacer mod last in your load order.
My Wintersun fixed version includes the next fixes:
I wrote you about this xtudo's wintersun fixes daedric shrines aio patch on your AFDI - Wintersun tweaks (and daedric shrines aio patch) mod page.
Check It out if you can, please
Needs a Nocturnal Fix, the statue is wrong way around with all in one shrines active ; w ;
This kind of report is pretty useful, thanks and keep them coming.
I'm having the same issue in 'Elianora's Breezehome Overhaul (EBO)'
https://www.nexusmods.com/skyrimspecialedition/mods/2829?tab=files
Loading (your) daedric shrines aio esp after The only cure quest expansion's esp is making sure that your the only cure quest
expansion patch removes the the tree clipping with peryte's statues
appropriately so I REALLY thank you for that patch.
Nonetheless (and this isn't necessarily related to the only cure QE mod its patch of
yours) I can't - for the love of talos - figure out why Peryte statues doesn't replace the (now
clipping) mammoth as the shrine activator.
Please check your own screenshot n° 22 (that is the second from the left in the bottom row) we have two mammoth skulls:
- One NEAR the shrines that is a static
- One CLIPPING with the statue and that is the activator for the shrine
You think this can be fixed?
You'll need to get the ID of the bugged static using the console.
Then with SSEEdit open all your load order and check out which mod is the last editing it.
Post your results (or a screenshot) so I can give it look.
part when even on your own screenshot of the only cure qe patch the
wintersun-shrine-activator-mammoth-tusk (NOT the other one: there are
two) is clipping with periyte's daedric shrines mod statue?
I made tests on my part and this has nothing to do with The Only Cure quest
expansion or any of its patches: its about wintersun.
From what I gathered no wintersun-daedric shrine patch, not even yours (except one: read futher please) fixes this.
Now please hear this: here And0riel (and Sworishina) patched the whole group wintersun-daedric shrines-the only cure qe.
In time it went on like this:
- At first: Daedric shrine peryite-wintersun-the only cure qe patch was made but with skyrim 3d plants and trees as a master too
- Then: a version without needing skyrim 3d plants and trees was made (i am using this, please read further)
- In the end: the first version (but NOT the standalone) was updated to daedric shrines aio
If you look at the files, And0riel (and Sworishina) mod - in all its
version - contains both a patch .esp itself and their own remade .esp
for daedric shrines (be it the AIO - available only with 3d trees as a
master or Peryite only).
The only "problem" I have with that is that I don't want to install skyrim 3d plants and trees so I am using the
version that does not require it but it comes with a modified daedric
shrines peryite .esp and not an daedric shrines aio .esp (and this gives
me a LOOT error).
So what I am kindly asking you, if you would like (my knowledge of xedit is about zero), is to compare the files of And0riel (and Sworishina) mod (both .esps) with yours and Mandragorasprouts (daedric shrines itself, his
and yours wintersun patch and your the only cure qe patch) so as to make
a "definitive" patch like And0riel (and Sworishina) did but "updated" to daedric shrines AIO AND WITHOUT skyrim 3d plants and trees as a requirement.
One last thing: I also think that the And0riel (and Sworishina) mod - if i looked right in xedit, unlike your The Only Cure QE patch, not
only moved peryite tree but ALSO left untouched The Only Cure QE feature
that makes that tree burnable (<-is this a real english word?)
That all being said, whatever you decide, if you found the time and had the courtesy to even only READ all of this I THANK YOU
I cannot support patches that I did not make.
I made screenshots of my xEdit: https://imgur.com/a/ZAVHG8s
When looking at them keep in mind that when using your mod:
- Ref id 4a2b1a92 is the clipping mammoth skull that activates peryite's shrine blessing and wintersun following (if the conditions are met)
- Ref id 00a8150 is the non clipping mammoth skull that does nothing
While with the other patch there is no mammoth skull clipping with daedric shrines' statue and, in this case the non clipping mammoth skull IS peryite's shrine blessing and wintersun activator
I disabled the Wintersun mammoth skull and added the blessing activator to the new statue.
I tested it and all seems fine, with and without The Only Cure - Quest Expansion mod installed (its patch is still required).
Please let me know if you found some problem.
1) Clipping mammoth skull is gone but... peryite's shrines is also gone and replaced by namira's!
2) davidgilbertking's only cure qe wintersun patch brings back the tree clipping with the statue: can you do something about it? I have also written to in his mod page.Fixed by loading Daedric's Shrines .esp after that patch's .esp2) I cannot support patches that I did not make.
About 1) It is fixed now THANK YOU SOO VERY MUCH! but now this mod (or maybe just its daedric's shrine aio patch) is no longer compatible. I am asking the mod author for an update.
Would you consider a patch for this?
But I also recommend you to install the main Daedric Shrines AIO by Xtudo - FIXES file if you have the original Daedric Shrines AIO mod activated.
Thanks regardless of outcome.
Molag Bal and Statue of Mara versions available. Install only one.
Install the statue you're planning to keep when restoring the castle.
You da best homie
Double post because shiternet go brrrrMaybe the old statue location is already cooked in your save. Try selecting it and type recycleactor -> disable -> enable
Run Skyrim and in the Main Menu open the console and type: coc HelgenExteriorExit
This should move you directly in front of the tower.
Also try a manual install, by unpacking and copying all my files to your Skyrim\Data folder. This should do the trick for sure.