Skyrim Special Edition

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OrneryOchreOcelotl

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OrneryOchreOcelotl

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24 comments

  1. Rafaelkai
    Rafaelkai
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    As a suggestion, you could replace Vigilant scamps with 4thunknown's Scamps and Vigilant ogrims with 4thunknown's Ogrims.
    1. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      I had originally wanted to do this, but unfortunately my permissions with the author ended at this mod.
    2. Rafaelkai
      Rafaelkai
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      Quite a pity, maybe you could replace Vigilant scamps with Beyond Skyrim's scamps alternatively? 
  2. Domenicus7
    Domenicus7
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    Please can you do one that doesn't require vigilant? It could replace some of 4thunknown's placed daedroths
    1. DiscipleDarkfriend
      DiscipleDarkfriend
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      This request makes no sense, these are 4thunknown's Daedra, all this does is replace Vigilants with 4ths.
    2. henxuithoi7
      henxuithoi7
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      I think what he want to say is that you should replace the normal Daedroth in the 4thunkown mod with the armored Daedroth of this mod, i do think only see this amazing monster in Vigilant is kind of a waste, please make a path so that we can summon this monster to fight with us in the main game. :)
    3. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      Spell books in Vigilant allow you to summon these ;)
    4. henxuithoi7
      henxuithoi7
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      I am not fully go through Vigilants yet, please tell me where can i get this spell book so i will not miss it.
  3. Domenicus7
    Domenicus7
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    Hi please can I have permission to release some slightly modifed versions of your meshes as an addon to 4thUnknown's mods, not requiring Vigilant? Just the armour meshes - screenshot: https://www.nexusmods.com/skyrimspecialedition/images/191779
  4. Rafaelkai
    Rafaelkai
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    Any chance of a version that requires D.E.R.P. instead of 4thUnknown's Daedroth? Or should it work out of the box with D.E.R.P. since it contains 4thUnknown's model?
    1. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      I was completely unaware of that mod, but if that mod draws on the original 4thunknowns it should work right out of the box.
    2. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      This merely replaces the meshes and textures in the respective filepaths in Vigilant and pulls them from the original file paths.
    3. Rafaelkai
      Rafaelkai
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      Having a quick look at the files from both they seem to have different filepaths.
  5. RCMIAL7I
    RCMIAL7I
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    I installed this mod but it didn't work, the Daedroths in Coldhabour kept the poor original textures and modeling that Vicn gave them.
    Although I didn't find it in the description of this mod, I suspect that the reason is that maybe this mod only works for the VIGILANT 1.7.1 version!!
    And I use VIGILANT 1.6.2 version.
    That's the reason? Can anyone tell me?
    1. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      You are correct. The most up to date version of this mod works for the most up to date version of Vigilant. The oldest version of this mod works for 1.6.2.
  6. henxuithoi7
    henxuithoi7
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    Awesome!!! Please make a version to replace the daedroth from aedra mod of 4thUnknown. Please!
  7. reza9892
    reza9892
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    This is awesome, any plans to do the same with imps?
    1. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      I recolored the new ònes, but hadn't thought about refitting them no :/ working on a few other projects at the moment. Might check it out when I'm done with those.
  8. Rafaelkai
    Rafaelkai
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    Could you make a version for the standalone version of the armor?
    1. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      This SHOULD work without needing any other patching. As that standalone uses no textures, and only nifs.
  9. DraugrOfRagnarok
    DraugrOfRagnarok
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    looks amazing but could you make one using Mihails daedroths one he reposts it please
    1. OrneryOchreOcelotl
      OrneryOchreOcelotl
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      WIll do. Might take some time on this one, as it seems its a different skeleton.
  10. Kadraeus
    Kadraeus
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    They look really fricking cool with that armor