Hey, I'd like to use this mod to distribute a muscular normal map to just a few specific NPCs, rather than have it be something more universal/generalized. I have a normal map in mind I'd like to use (just one of them), and so I chose the "constant" option during installation, and have put it into the texture folders for Unique Physique. However, I'm not that well-versed in how to edit SPID distribution files. What might be the best way for me to edit this mod's SPID file in order to achieve what I'm wanting to do?
Hi again , does this mod distribute the skin maps to the follower mods as well,i have a few followers that have a neck seam and wondering if it could be related since they use a different skin/body than the one i use in the game .
I'm getting the error "ERROR: Unable to find "upCopy" in "KlausGamingStash\Tools". Please, verify your installation." even though upCopy does exist in the correct location. Any Idea what the problem might be?
I need some help. I'm adding this to a nolvus installation and it's done a bit like wabbajack and it's in a separate instance. I can't, for the life of me get your command line code to recognize any of the "data" folders I've given it. I've tried the default game folder, the Stock Game folder in Nolvus, I've even tried pointing it directly at the "mods" folder in the nolvus instance and I still got nothing. Has anyone else had this issue?
Hi 1st of all great mod i love it, but im having a little trouble with it,im using this paired with sandow plus plus and ripped bodies,the problem is that some npcs appear bald when i enable this mod, at 1st i though it was the npc overhaul i was using (hight poly npc overhaul),but after disabling this mod it went back to normal,im wondering if some1 knows what the issue could be , other than the bald npc here and there the mod works fine.
edit:nvm the issue i posted before, i decided to test this mod with another npc overhaul and it worked without an issue , i think the high poly npc overhaul might have some sort of incompatibility , i tried it with the botox for skyrim and its fine no issues for now , anyway sorry for the bother and again thx for the mod :)
84 comments
Please, leave your unique critique when you get a chance.
However, I'm not that well-versed in how to edit SPID distribution files. What might be the best way for me to edit this mod's SPID file in order to achieve what I'm wanting to do?
ok fixed it by reinstalling with custom option...but i dont see any textures changing in game now :/
does it works on orcs?
is it possible to distribute both muscle and fat? I think it would be cool to do 0= skinny, 50=muscular, 100=fat
edit:nvm the issue i posted before, i decided to test this mod with another npc overhaul and it worked without an issue , i think the high poly npc overhaul might have some sort of incompatibility , i tried it with the botox for skyrim and its fine no issues for now , anyway sorry for the bother and again thx for the mod :)