September 30 2023 update 1.6 is a tiny bug fix update and may be the final update. Blo0d1k is handling most of the patches on their page so if you haven't already feel free to check them out and request new patches if needed https://www.nexusmods.com/skyrimspecialedition/users/95418118?tab=user+files
I realize this mod is probably not receiving anymore updates - does anyone know of any texture mod that covers the static Dwemer Centurion busts with GDPR's style?
if I remember I covered those in the statics part (this fomod includes a "patch" for various missing vanilla things) if not check here https://www.nexusmods.com/skyrimspecialedition/mods/87692
Hi again! Sorry if this has been asked/addressed before but could we possibly get a load screen mesh for the ballista so it uses GDP texture? I see the other Dwemer load screens are done but not that one (unless some mod is adding it and it's not vanilla?). Anyway, I appreciate any help or insight your could give and as always thanks for your time!
The patches from your fomod for JS dwemer mods are optional? Because I use the optional glowmap on them. I am guessing using your JS patch will remove the glowmap? Or I can overwrite your patch with the glowmap?
blo0d1k has already done all of the relevant armor and weapons patches including vanilla, I will need to update my page and 1.6 will have to go towards the one or 2 things that need to be fixed such as the missing vanilla silver blood inn door etc.
95 comments
1.6 is a tiny bug fix update and may be the final update. Blo0d1k is handling most of the patches on their page so if you haven't already feel free to check them out and request new patches if needed https://www.nexusmods.com/skyrimspecialedition/users/95418118?tab=user+files
dwemerbowl01.nif
dwemerbowl02.nif
dwemerpot01.nif
dwemerpot02.nif
The jars and plates were looking a bit purple, so I removed these items and they are back to normal.
Are there any Requirements mods I need?