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slimTHEalien and Infinity

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slimTHEalien

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275 comments

  1. gomnar
    gomnar
    • member
    • 0 kudos
    DMCO & all of it's own requirements  -- link not working pls help
  2. egoxxl
    egoxxl
    • member
    • 3 kudos
    How do u use 3 different dodges when choosing option2? 
    Without this mod i know theres the heavy roll (double press dodge) and the step dodge (single press dodge)
    How do u get another?  
  3. w1ndStrik3
    w1ndStrik3
    • member
    • 6 kudos
    Well, I give up. It doesnt work. DMCO (+ requirements), MCO Universal Support and OAR have been installed. Tried changing the hotkey in the MCM, but no luck. Switched to Nemesis from Pandora and back but that did not solve it either. I am open to suggestions. Thanks in advance
    1. Sandwicheee
      Sandwicheee
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  4. kimchigga2
    kimchigga2
    • supporter
    • 1 kudos
    It works on 1170, but there's a bit of jittering after the recovery of the rolls.
  5. nezcat
    nezcat
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    works fine on 1.6.1170. no annoying endlag, but there's a problem that happens if you dodge on the final frames of an attack with a two handed weapon, the dodge will sometimes cancel and the character snaps back to neutral walk/run animation. in my testing i couldn't replicate this with one handed weapons. this is with latest DMCO. i will keep testing stuff, could just be a weird interaction between elden rim movesets and this.
    1. TraNeTags
      TraNeTags
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      • 0 kudos
      Nope, I also have this problem with one-handed weapons
    2. nezcat
      nezcat
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      i did some more testing with other movesets and it seems to vary a lot. elden rim's weapon arts 2h moveset is especially bad. hopefully the author takes a look at this because these dodge anims are way better than any others and it's really immersion breaking!
    3. EndlesslyTired
      EndlesslyTired
      • supporter
      • 5 kudos
      Oh wow i thought i the only one have this. its kinda annoying when it cancel your dodge mid roll. Ive tried to edit the annotation comparing it to other dodges but its still not working. My theory is that the recovery annotation from MCO attacks was mistakenly recognize as dodge recovery annotation by DMCO so it stops the dodges as the same time as the weapon attack recovery time. Not too sure about this
  6. johnMftj
    johnMftj
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    • 0 kudos
    how can i dodge mid attack? it doesn't seem to be possible
    1. quinn8
      quinn8
      • member
      • 5 kudos
      use this
      https://www.nexusmods.com/skyrimspecialedition/mods/123284
      attack cancel patch is under files
  7. ICallWomenMommy
    ICallWomenMommy
    • member
    • 1 kudos
    BROKEN. does not work. do nto waste your time its outdated and poorly made
    1. mmshisha
      mmshisha
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      • 5 kudos
      I want you to know that your comment is positively insipid, and of no use to anyone.
    2. mmshisha
      mmshisha
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      • 5 kudos
      I want you to know that your comment is positively insipid, and of no use to anyone.
  8. Malt0
    Malt0
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    • 2 kudos
    For anyone who doesn't like the long recovery animation. Just download the old version that's not for OAR. It works with OAR too. 
    1. buhuan4848
      buhuan4848
      • member
      • 0 kudos
      you saved me, i download a old version and MCO Universal Support , long recovery animation has gone ! thx!!
    2. Malt0
      Malt0
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      • 2 kudos
      Nice to hear that. Glad I could help.I came across DMCO v2 - Addon and Patch Collection recently and it seems to remove the recovery time on the newest versions of dmco and infinity dodge.
    3. airriderz15
      airriderz15
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      It seems like that mod (123284) has been taken down, sadly.
    4. jayterm
      jayterm
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      • 0 kudos
      @airriderz15

      I think it was just linked incorrectly

      https://www.nexusmods.com/skyrimspecialedition/mods/123284
  9. Misu24
    Misu24
    • member
    • 0 kudos
    Works.
  10. KebabGeek
    KebabGeek
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    • 0 kudos
    Sadly it isn't compatible with BFCO. The recovery animation can't be cancelled which makes it impractical.
    1. KebabGeek
      KebabGeek
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      • 0 kudos
      Nevermind I got it to work by installing MCO Universal Support alongside BFCO.
    2. Tenchigumi
      Tenchigumi
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      • 8 kudos
      Whew, this is exactly what I wanted to find out. 
    3. Raijinkaze
      Raijinkaze
      • member
      • 1 kudos
      This comment is a godsend.
    4. mikewhy
      mikewhy
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      • 6 kudos
      Any uhhhhh tips 😅. I've got DMCO + all requirements, Infinity Dodge, MCO Universal Support, BFCO, and Pandora installed. _Something_ is working, since I now have to hold sprint to actually sprint. But no dodge happens.