Skyrim Special Edition

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Xtudo

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Xtudo

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38 comments

  1. jonado1
    jonado1
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    I don't know if you have noticed, but there are lanterns placed on top of the poles at many of the dig sites. The mesh that comes with this mod has a slightly different footprint, causing the lanterns to float. See the attached screenshot (you may need to open it in a new tab; the snow is just extra flavour). This breaks immersion, so could you make the poles longer so they match the original, please?
    1. Xtudo
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      Hi. I can't open the image, do you have the location's name? I'll search it in my game.
    2. jonado1
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      For me it worked to copy the link, but knowing the location is probably more useful. This was taken in Forgotten Vale, Wilderness cell (0, -2).
    3. Xtudo
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      Mod updated! I adjusted the height of the posts to avoid floating objects.
      Please let me know if all is working as intended. And thanks for the heads-up!
    4. jonado1
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      That was quick! I will definitely check it out and report any inconsistencies if I find any. If you don't hear any more from me, it means I haven't.
  2. Rafaelkai
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    Is there any chance you could delete the dig sites from the Forgotten Vale? They kinda remove the isolated from the rest of the world feeling the vale had. Cheers!
    1. Xtudo
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      It's not a bad idea, but maybe you should ask directly to icecreamassassin.
    2. Rafaelkai
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      Just asked them on the main Legacy page and got turned down. I suggested them to limit them to only in the ruins, as they currently are all over the vale and it looks a little bit weird, but they said they don't take requests.
  3. quabityassuance
    quabityassuance
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    I was bored so I made a version of this using TB's fantastic new pickaxe model. Here it is if you want to post them. Saves you the trouble before someone requests it because those new models are insanely detailed and extremely high quality .

    Bam

    I skipped the load screen mesh because I don't use vanilla load screens anyway, sorry
    1. Xtudo
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      You're right, pretty amazing model. TB's Better Pickaxe version added. It includes ElSopa or Vanilla shovel versions in the same file. Thanks!


    2. quabityassuance
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      Of course! It's the least I could do for one of my favorite mod authors that has added so much quality to this game already. Just want to let you know how much I appreciate everything you do, for real. Cheers friend!
  4. Cut12
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    Hello Xtudo,
    i have a problem with the meshes of your mod,but is just in the dragonborn hall,where is the dig site display.In the dig site in the world,all work perfect.
    It is as if there is an invisible object,like a scale,and i can get on it. If i disable your mod,all work normally.
    Obviously,i have all the requirement and i installed the version from Elsopa tool.

    Pic
    1. meokater
      meokater
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      I can confirm this Bug, I second the wish to fix it.
    2. icecreamassassin
      icecreamassassin
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      Just for reference it's LoadscreenDigsite.NIF that needs to have the collision deleted.
    3. Xtudo
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      Exactly. Fixed in v1.2. And please let me know if it worked as intended.
    4. Cut12
      Cut12
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      Now it's perfect,i tried both excavation site and dragonborn hall.
      Thank you!
  5. Abbraaxus
    Abbraaxus
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    Must add my appreciation to the growing list here...

    Once again, a hugely visible difference in a small, significant way.
    Been to two dig sites since installing this and found myself switching between Night Sight, Torch, and Candlelight spell, just to check out and appreciate the stunning, new, near-photo-realistic imagery.
    Seriously.

    It's efforts like yours that make this game unique in the history of gaming, so far!
    Thank you for bringing our worlds to life  
    1. Xtudo
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      Hi Abbraaxus. Thanks you so much for your kind words. I'm so glad you liked it.
  6. meokater
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    Please tell us if Improved dig sites should overwrite the Official Patches or vice versa. Maybe sirjesto could include a detection for this mod also in the official patch but until then it would help if you could tell us a load order (especially newcomers)
    1. Xtudo
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      My patch is an aesthetic one, it doesn't edit the main mod, nor patches. It just improves some mesh files.
      I recommend you to install it at last of everything, it's 100% compatible and safe to install/uninstall at anytime.
  7. dragonrykr
    dragonrykr
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    What is the changelog for v1.1?
    1. Xtudo
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      Weird, Nexus didn't updated it. It seems it's working now.
  8. wSkeever
    wSkeever
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    Can you make a version with vanilla shovel. I could do it too, but no permission to share without remaking everything
    1. Xtudo
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      Of course my friend. Optional Original tools version added.
    2. wSkeever
      wSkeever
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      yay
    3. makihaze
      makihaze
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      Thank you!!
  9. aragonit
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    Thanks for all these mods. Following you!
  10. Jayombie
    Jayombie
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    Great stuff...