Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Nightfallstorm

Uploaded by

Nightfallstorm

Virus scan

Safe to use

840 comments

  1. Nightfallstorm
    Nightfallstorm
    • premium
    • 500 kudos
    Locked
    Sticky
    Future Plans:
     - [ ] Add logger tweak to print when the game loads a script into memory for mod authors
     - [ ] Fixes papyrus bugs as they are found
  2. fibrewire47
    fibrewire47
    • premium
    • 12 kudos
    is this mod mandatory?
  3. Cwronaga2167
    Cwronaga2167
    • premium
    • 4 kudos
    (IGNORE! I FORGOT THEY MOVED TO OVERWRITE FOLDER)



    Probably a dumb question but I can no longer find the Configuration file did it move somewhere else after an update? I recently had to reinstall this but I can't configure anything.
  4. PrizrakSKYRIM
    PrizrakSKYRIM
    • member
    • 0 kudos
    I've installed 10 or so mods and half of my dialogue options for NPCs seem to disappear, only changing cells brings the missing options back. Could it be this mod or no?
  5. Anakin1773
    Anakin1773
    • member
    • 3 kudos
    I'd like to ask the community a question: What has your experience been with "bSpeedUpNativeCalls"?
    1. SSN01
      SSN01
      • member
      • 1 kudos
      Would also like too see the answers.
    2. Anakin1773
      Anakin1773
      • member
      • 3 kudos
      For me, its been good so far. A noticable performance improvement.
  6. XStormCloakxx
    XStormCloakxx
    • member
    • 0 kudos
    Hey hope Im not bugging any plans to update to the next version of AE?
    1. Nightfallstorm
      Nightfallstorm
      • premium
      • 500 kudos
      Does it not work on latest AE? I'm waiting in case Bethesda pushes out another update before patching if so
    2. UnchartedSky
      UnchartedSky
      • supporter
      • 1 kudos
      I currently have this mod disabled, but I too am wondering if this is functional in the latest update..?
    3. brumfondl2
      brumfondl2
      • premium
      • 0 kudos
      I currently have it running in 1.6.1130 with no issues :)
    4. Kulharin
      Kulharin
      • premium
      • 603 kudos
      Some papyrus functions were updated/tweaked in 1.6.1130+ ... that is all I know.   Might be some unusual interactions.

      Since updating to 1.6.1130 "with the new update.esm" + USSEP then rolling back to back to 1.5.97 EXE I seem to be getting random script/function related CTDs but haven't been able to track down the reason. 
    5. Seekrt
      Seekrt
      • member
      • 0 kudos
      .1170 not working effectively.
      dll not loaded
    6. TKHBMVP
      TKHBMVP
      • premium
      • 93 kudos
      yes, confirmed, not loading
    7. Nightfallstorm
      Nightfallstorm
      • premium
      • 500 kudos
      I tested on 1170 and it loads fine with no crashes.
    8. Lindalou041
      Lindalou041
      • premium
      • 1 kudos
      Not on 1.6.1170. 
      "DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates."
    9. Nightfallstorm
      Nightfallstorm
      • premium
      • 500 kudos
      Is this steam or GOG?
    10. DarkTl
      DarkTl
      • member
      • 5 kudos
      Works for me on Steam's 1.6.1170.
    11. WastelandSentinel
      WastelandSentinel
      • member
      • 3 kudos
      doesn't for me i have the same version. 

      Never mind its working lol 
    12. TKHBMVP
      TKHBMVP
      • premium
      • 93 kudos
      Here your plugin is not working under

      SAE 1.6.1170 / SKSE 2.2.6

    13. Veradra
      Veradra
      • member
      • 3 kudos
      The plugin works just fine on .1170:

      plugin PapyrusTweaks.dll (00000001 PapyrusTweaks 04000000) loaded correctly (handle 49)

      If it isn't for you, you fucked something else up.
    14. RemRyuzaki
      RemRyuzaki
      • member
      • 1 kudos
      Interesting, also doesn't work for me even on a fresh install but it's the same with so many other mods that work for some people on 1170 and not for other, very odd
    15. TKHBMVP
      TKHBMVP
      • premium
      • 93 kudos
      It is SKSE 2.2.6 which disables this plugin, nothing to do with other plugins. It is also not listed as a compatible SKSE plugin here SKSE Plugin Status | Modding.wiki
    16. minos1984
      minos1984
      • member
      • 3 kudos
      You are posting the same Error on multiple Mods all over Nexus.

      What is your Intention?
    17. Monkinsane
      Monkinsane
      • premium
      • 11 kudos
      TKHBMVP -

      It works just fine. I've been using it for weeks now since I installed AE again. 

      You either screwed up the insall, have another SKSE plugin that is conflicting with it - or have a funky version of Skyrim.
    18. RemRyuzaki
      RemRyuzaki
      • member
      • 1 kudos
      Monkinsane it doesn't work on the fresh install of Skyrim from Steam, maybe you have GOG or some other version. If it doesn't work with just Address library and SKSE then it's not mods that are conflicting with it
    19. Hermitpriest
      Hermitpriest
      • member
      • 2 kudos
      Just reinstalled the game yesterday, installed this today, seems to be working fine on the Steam version.
  7. Brucasco
    Brucasco
    • member
    • 0 kudos
    Can someome make a port of this for LE please?. It looks great!
    1. odikzz2
      odikzz2
      • member
      • 6 kudos
      Sorry you gotta switch to SE/AE if you want to use this mod porting this to LE is time consuming it's gonna take years.
    2. Brucasco
      Brucasco
      • member
      • 0 kudos
      I see, thanks for answering anyways.
  8. GiraPomba
    GiraPomba
    • premium
    • 421 kudos
    Does the delayed script breakage bug also triggers with the function Game.IsPluginInstalled()? Hopefully not.
  9. Magi0070
    Magi0070
    • member
    • 0 kudos
    this version can be use with address library v 11?
    I got some error message, PapyrusTweaks.dll: disabled, fatal error occurred while loading plugin
    my skyrim version is v1.6.1170
  10. jascardoryjan
    jascardoryjan
    • member
    • 0 kudos
    Is this compatible with the 1.6.1179.08 version from GOG?
    1. SteveTownsend
      SteveTownsend
      • premium
      • 105 kudos
      Address library v11 supports this version so you should be good with that installed, since this is an NG DLL
      https://www.nexusmods.com/skyrimspecialedition/mods/32444?tab=files
  11. Tentrion
    Tentrion
    • supporter
    • 11 kudos
    This mod seems to cause new saves to produce canary errors related to scripts in Conquest of Skyrim (https://www.nexusmods.com/skyrimspecialedition/mods/65628) and ObodyNG (https://www.nexusmods.com/skyrimspecialedition/mods/77016) [as stated by Resaver]. Disabling it seems to resolve the issue. I'll gladly provide more details, I really wouldn't want to have to uninstall either this mod or the other ones.