Skyrim Special Edition
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Nightfallstorm

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  1. Nightfallstorm
    Nightfallstorm
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    Locked
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    Future Plans:
     - [ ] Add logger tweak to print when the game loads a script into memory for mod authors
     - [ ] Fixes papyrus bugs as they are found
  2. XStormCloakxx
    XStormCloakxx
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    Hey hope Im not bugging any plans to update to the next version of AE?
    1. Nightfallstorm
      Nightfallstorm
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      Does it not work on latest AE? I'm waiting in case Bethesda pushes out another update before patching if so
    2. UnchartedSky
      UnchartedSky
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      I currently have this mod disabled, but I too am wondering if this is functional in the latest update..?
    3. brumfondl2
      brumfondl2
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      I currently have it running in 1.6.1130 with no issues :)
    4. Kulharin
      Kulharin
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      Some papyrus functions were updated/tweaked in 1.6.1130+ ... that is all I know.   Might be some unusual interactions.

      Since updating to 1.6.1130 "with the new update.esm" + USSEP then rolling back to back to 1.5.97 EXE I seem to be getting random script/function related CTDs but haven't been able to track down the reason. 
    5. Seekrt
      Seekrt
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      .1170 not working effectively.
      dll not loaded
    6. TKHBMVP
      TKHBMVP
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      yes, confirmed, not loading
    7. Nightfallstorm
      Nightfallstorm
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      I tested on 1170 and it loads fine with no crashes.
    8. Lindalou041
      Lindalou041
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      Not on 1.6.1170. 
      "DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates."
    9. Nightfallstorm
      Nightfallstorm
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      Is this steam or GOG?
    10. DarkTl
      DarkTl
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      Works for me on Steam's 1.6.1170.
    11. WastelandSentinel
      WastelandSentinel
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      doesn't for me i have the same version. 

      Never mind its working lol 
    12. TKHBMVP
      TKHBMVP
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      Here your plugin is not working under

      SAE 1.6.1170 / SKSE 2.2.6

    13. Veradra
      Veradra
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      The plugin works just fine on .1170:

      plugin PapyrusTweaks.dll (00000001 PapyrusTweaks 04000000) loaded correctly (handle 49)

      If it isn't for you, you fucked something else up.
    14. RemRyuzaki
      RemRyuzaki
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      Interesting, also doesn't work for me even on a fresh install but it's the same with so many other mods that work for some people on 1170 and not for other, very odd
    15. TKHBMVP
      TKHBMVP
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      It is SKSE 2.2.6 which disables this plugin, nothing to do with other plugins. It is also not listed as a compatible SKSE plugin here SKSE Plugin Status | Modding.wiki
    16. minos1984
      minos1984
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      You are posting the same Error on multiple Mods all over Nexus.

      What is your Intention?
    17. Monkinsane
      Monkinsane
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      TKHBMVP -

      It works just fine. I've been using it for weeks now since I installed AE again. 

      You either screwed up the insall, have another SKSE plugin that is conflicting with it - or have a funky version of Skyrim.
    18. RemRyuzaki
      RemRyuzaki
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      Monkinsane it doesn't work on the fresh install of Skyrim from Steam, maybe you have GOG or some other version. If it doesn't work with just Address library and SKSE then it's not mods that are conflicting with it
    19. Hermitpriest
      Hermitpriest
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      Just reinstalled the game yesterday, installed this today, seems to be working fine on the Steam version.
    20. EdenRX8
      EdenRX8
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      Got the same error on dll with 16.1170
    21. TKHBMVP
      TKHBMVP
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      ... hopefully we get an update so it works again with 1.6.1170 and SKSE 2.2.6 ...
    22. Trademark
      Trademark
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      Plugin works fine on AE 1.6.1170.0.

      If you're having issues, try the following:
      Refer to https://github.com/ModOrganizer2/modorganizer/issues/2006

      On AE 1.6 versions of Skyrim, this plugin can fail to load in circumstances where the "Skyrim.INI" folder cannot be created.
      1. In your "My Games" folder, create a folder called "Skyrim.INI"
      2. Open the "Skyrim.INI" folder and create a folder called "SKSE"
      3. Launch the game with SKSE enabled

      There's a good chance this will fix the plugin not loading on a 1170 install (this should also not be needed for older versions).
    23. muol
      muol
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      Loads correctly on GOG 1179 with matching skse64 2.2.6.
  3. Alleya
    Alleya
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    Seems to work on new saves, but it breaks my existing save I don't want to loose quite yet. By breaking I mean the MCM will refuse to load with this enabled. New save MCM loads no problem, existing save is a no go with this installed.
  4. Anakin1773
    Anakin1773
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    I'd like to ask the community a question: What has your experience been with "bSpeedUpNativeCalls"?
    1. SSN01
      SSN01
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      Would also like too see the answers.
    2. Anakin1773
      Anakin1773
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      For me, its been good so far. A noticable performance improvement.
    3. nichio77
      nichio77
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      Hi,

      Been using this function for a year, no constant issues. Noticable performance difference.
      AE 1.6.640
    4. Cytonia
      Cytonia
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      hopping on to this, has anyone had issues with this more recently? thanks!
  5. hieucyber
    hieucyber
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    Can Confirm that this mod not working well with Maximum Carnage. It's not working when we land a power attack strike to trigger the gore effect, it only effect when the body is dead.
  6. Lliensin
    Lliensin
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    I get an error with race menu when I have this mod installed telling im using the wrong skse version.
  7. hieucyber
    hieucyber
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    Help, how can I config this mod ? I open with note and many strange symbol on it, i'm no modder or coder, seeking help everywhere with no help :(

    NVM: Using ElderGleam Modlist and found it in Overwrite Mod. Just leave it here for anyone seeking help like me :D
  8. fibrewire47
    fibrewire47
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    is this mod mandatory?
  9. Cwronaga2167
    Cwronaga2167
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    (IGNORE! I FORGOT THEY MOVED TO OVERWRITE FOLDER)



    Probably a dumb question but I can no longer find the Configuration file did it move somewhere else after an update? I recently had to reinstall this but I can't configure anything.
  10. PrizrakSKYRIM
    PrizrakSKYRIM
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    I've installed 10 or so mods and half of my dialogue options for NPCs seem to disappear, only changing cells brings the missing options back. Could it be this mod or no?
  11. Brucasco
    Brucasco
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    Can someome make a port of this for LE please?. It looks great!
    1. odikzz2
      odikzz2
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      Sorry you gotta switch to SE/AE if you want to use this mod porting this to LE is time consuming it's gonna take years.
    2. Brucasco
      Brucasco
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      I see, thanks for answering anyways.