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Monitor144

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HeavyBurns

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86 comments

  1. Nebulastarmoon1
    Nebulastarmoon1
    • member
    • 4 kudos
    This need an update for true Directional movement for the directional option, works really well for vanilla option. ill ask over on their page
  2. CaptainCraaazy
    CaptainCraaazy
    • supporter
    • 16 kudos
    Any chance for compatibility with BFCO replacing Jumping Attack?
  3. dannydidit818
    dannydidit818
    • member
    • 3 kudos
    Which is better: coupling this with "No Fall Damage", or pairing it with "Paraglider" and not even needing to worry about fall damage?
    1. govisingh
      govisingh
      • premium
      • 0 kudos
      i can't seem to get this to work with Paraglider i wonder if you did, so if you could share what you did i would be grateful
  4. AdriancitOO
    AdriancitOO
    • supporter
    • 0 kudos
    I love this mod
    is there any way to change the glow color to green? to simulate being a Nazgul
  5. MarcoDiEladio
    MarcoDiEladio
    • member
    • 7 kudos
    Thanks for the mod, its works but for me only when i dont have weapons out, in combat i dont get animations or ghost effect only a bug like jump... sad 
    1. Xaliber13
      Xaliber13
      • premium
      • 98 kudos
      Have you installed Jumping Attack?
  6. EminElchapo
    EminElchapo
    • supporter
    • 0 kudos
    Great mod. But theres 2 things ive noticed.

    1. When jumping with weapons equipped, my character only does the forward flip, even if i jump backwards or to the sides
    2. Theres no way that ive found to remove the ''ghost'' effect. Im playing with the Spectre mod to make it less noticeable, but the effect is still there.

    If anyone has a fix for these problems. Please let me know. I would be grateful. Sending good vibes.
    1. vtownsend5012
      vtownsend5012
      • member
      • 0 kudos
      I haven't figured out the first thing, maybe it only has animation for front flip? Maybe you need the parkour mod for different flips?

      For the second part, if you open the mod in SSE edit you can just delete the ghost effect. It's one line and I tested it and it works fine. Hope this wasn't too late and it helps!
  7. Damiem
    Damiem
    • member
    • 1 kudos
    HI, IS POSIBLE OUT THE EFFECT GOSH WHEN DOUBLE JUMP?
    NORMAL VERSION?
    1. Damiem
      Damiem
      • member
      • 1 kudos
      OK PUT THIS MOD AND DISABLE EFFECT GOSTH
      https://www.nexusmods.com/skyrimspecialedition/mods/15958?tab=files
    2. vtownsend5012
      vtownsend5012
      • member
      • 0 kudos
      I was looking for a way to do it myself. If you go in SSE edit and just delete the effect it works no problem
  8. PR09H17M4N319
    PR09H17M4N319
    • supporter
    • 2 kudos
    Does this affect movement speed or control in air?
    1. vvk78
      vvk78
      • member
      • 93 kudos
      No, this mod by itself doesn't seem to change the jump speed, but it adds some flips in mid air, and turns the player temporarily into spirit form. It is basically Better Jump SE (and optionally, Jump Attack) with some flips and temporary transformation. You can use the no-slow-time version of this mod, as the slow-time version has some issues as per comments below.
  9. ToxicDrake
    ToxicDrake
    • supporter
    • 22 kudos
    the spirit effect active at the 1st jump
    1. vvk78
      vvk78
      • member
      • 93 kudos
      It becomes active at the end of first jump, but it doesn't last till rest of the jump, so it is pointless as it doesn't avoid the fall damage (we need another mod to mitigate the fall damage, as this mod makes the jump extremely high, though I admit it does look quite cool reaching and falling from that dizzying height), I don't think any enemy will manage to attack the player in mid jump.
  10. deltra1309
    deltra1309
    • supporter
    • 0 kudos
    what's the difference between this mod and Jumping Attack? Other than the fact that this mod is related to shadow of war.
    1. vvk78
      vvk78
      • member
      • 93 kudos
      This mod adds spirit/ethereal form during second jump, and feature of slow time if attacking with a bow during the jump.