This page was last updated on 30 April 2024, 4:15PM
Changelogs
Version 2.0
Massive overhaul
No longer supporting OWL/DUI/etc as I did my own gameplay tuning and weapon distribution
No longer touch vanilla level lists and are instead hand-placed. Due to the lack of non-ambush draugr in vanilla, this should still be a net gain of MCO-enabled Draugr in most cells.
Plugins are renamed since any existing patches or similar would not be compatible anyways as I remade everything from scratch.
Created full level list distributions.
Requires fishing because it added Ancient Nord Mace and Warhammer + Honed + Hero variants. You should have fishing anyways, it's free.
Remade Combat Styles and separated them from the vanilla combat styles. Kebab's mod still edits vanilla combat styles, but this should make the mod more compatible w/ AI mods if you want to overwrite kebab's changes while still keeping an 'intended' experience.
Adjusted several race-related things with draugr.
Removed One-Handed Draugr and replaced them with One-Hand + Shield Draugr
Added Dual Wield and Two-Handed Magic using Draugr
idk so much, i literally remade everything from scratch so it was actually good. I learned a lot in the last year.