Skyrim Special Edition

File information

Last updated

Original upload

Created by

Yuril

Uploaded by

Yuril

Virus scan

Safe to use

78 comments

  1. Yuril
    Yuril
    • premium
    • 1,475 kudos
    Locked
    Sticky
    V1.0.4
    - Fix the holes behind the statues
    - Fix UV below roof base beam
    - Fix the seam of the roof top beam
    Spoiler:  
    Show







    V1.0.3
    - Fix the floating chimney beams and add wood curve also at right
    - Fix yet more bad UV's
    - Disable the parallax on the upper part of the stone (Vertex alpha are obviously not compatible with this shader)

    V1.0.2
    - Fix Tangent Space for the wodd carving parts and backporch
    - Add the modifications brought by ELFX - Exteriors Fixes ( Compatible with any other light mod )

    V1.0.1
    - Fix the vertex color of the carved wood parts.
    - Add specular flags
    - Add version "NO Color EDIT" (Use this version if you prefer to have a color difference for the wood carving.)
  2. ElvenLove5000
    ElvenLove5000
    • supporter
    • 0 kudos
    is it possible this mod is incompatible with capital whiterun expansion? i think that mod adds a cooking spit to the fire outside at the back, but its floating.
    1. Yuril
      Yuril
      • premium
      • 1,475 kudos
      I don't know, unless he modifies the mesh there should be no conflict.
  3. niceguy
    niceguy
    • premium
    • 8 kudos
    Jorrvaskr are such an ancient building that it actually looks reasonable that some parts of it look new since they are. It is possible that over the years little of the original material remains. As such what look like fresh stone bricks doesn't look odd at all, maintenance will do that.
  4. InsaneLegion
    InsaneLegion
    • supporter
    • 7 kudos
    Hey, Yuril!  I notice that the right front door of Jorrvaskr is misplaced slightly (you can see it in your 2nd to last pic with the screaming maniac, lol...see how the right edge of the right door clips into the perpendicular middle beam?).  I looked in xEdit and nothing seems to be repositioning the door, like what happens in Immersive Citizens which moves the door one way quite a bit more for some reason and someone had to patch it.  Any help or thoughts would be great.  Thank you Yuril!!

    Edit - Hmm, upon inspecting your mesh it looks fine...I kind of thought it might be this because your pic is the same way as it is in my game, but if you're using Glorious Doors as I am maybe that's where the issue lies?
    1. Yuril
      Yuril
      • premium
      • 1,475 kudos
      Yes, there are a lot of doors in Skyrim that are very badly positioned, I would like a Base Object Sapper mod to reposition them all correctly.^^
    2. InsaneLegion
      InsaneLegion
      • supporter
      • 7 kudos
      That would be grand!
  5. Tkohr
    Tkohr
    • supporter
    • 43 kudos
    Smim these hanging  shields pls ;)
  6. gades28
    gades28
    • member
    • 14 kudos
    Hello,

    I pointed this thing to wskeewer a long time ago but he doesn't seems to care. Strange.

    Inside Jorrvaskr, in the basement, in Kodlak room, there is this very noticeable space to void in the wall.

    The srceen is base game + USSEP only (and ENB activated)

    So I point it out just in case if you want to look at it.


    1. Yuril
      Yuril
      • premium
      • 1,475 kudos
      Thanks Gades for the info.^^

      I will look at that, I hope it is possible to fix it without ESP
  7. Xtudo
    Xtudo
    • premium
    • 4,318 kudos
    Awesome work as always my dear friend.
    Question... from where are the textures' shield from? I really liked them, thanks!
    1. Yuril
      Yuril
      • premium
      • 1,475 kudos
      Thx Xtudo ! :)
      They come from Pride of the Companions - Shields of Jorrvaskr
    2. AndreySG
      AndreySG
      • supporter
      • 11 kudos
      What textures you are used in you screenshots? I like it.
    3. Yuril
      Yuril
      • premium
      • 1,475 kudos
      Skyland :)
  8. Glanzer
    Glanzer
    • premium
    • 207 kudos
    I'm always a bit hesitant when someone changes anything I've had in my game for years and I didn't notice anything amiss. After comparing my current meshes (from 202X by Pfuscher) with this mod I can never go back. Great job on this.
    1. Yuril
      Yuril
      • premium
      • 1,475 kudos
      Thx ! :)
  9. CatOfEvilGenius
    CatOfEvilGenius
    • supporter
    • 71 kudos
    So much nicer!
  10. Switcherkrass
    Switcherkrass
    • supporter
    • 0 kudos
    modding community has definitley a big issue posting this weird memes on their thumbnails :D
    1. Katarsi
      Katarsi
      • premium
      • 116 kudos
      It's not an issue, it's a feature 
      I love it. Always makes me smile when modders do shenanigans together.
    2. Garymmorris5976
      Garymmorris5976
      • member
      • 27 kudos
      Deploy this mod and get a free kitty. ; )
  11. BrendonofKells
    BrendonofKells
    • premium
    • 14 kudos
    any chance for a fixit for Todd's half assed carpentry skills leaving gaping holes in the roof line?
     Seriously though, great mod.