I apologize for the multiple updates in a short time . In the latest v1.6 , I have decided to repaint the Alpha map from scraps . They should be more in line with my vision now.
If you find the outfit too glossy or shiny , please update to v1.6 .
At first I though "vanilla blacksmith outfits? There's no reason to replace those, there wasn't really anything wrong with those, right?" Seeing the comparison shot, though, I'm wondering how I went this long without modding them. The looser fit of the apron is a nice change. It's a more visibly "separate" piece of clothing now, like it should have been all along
Loot gave me this warning about the esp [ This plugin contains records that have FormIDs outside the valid range for an ESL plugin. Using this plugin will cause irreversible damage to your game saves. ]
mod works, but dont know about the long run The issue appears to be texture FormID; removing the ESL flag or renumbering texture FormID should resolve the loot warning.
I realize one of the newly added texture's IDs were " out of range " , so I just need to re-compact its ID again. I will push for an update very soon. Thanks again for bringing this to my attention
I was looking to change up the blacksmiths, good stuff. However, I noticed that Balimund in Riften has an issue with the pants where his other clothing or material is clipping through. Tested it on a separate mo2 instance with no mods and it's the same. Guess it's because he's a bit thicker than other blacksmiths? The thinner males seem fine (didn't check every bs in the game though). Edit: Also checked the couple in Dawnstar, husband has it also (both Nords?), but the wife next to him is ok. Orc in Understone Keep is also ok.
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In the latest v1.6 , I have decided to repaint the Alpha map from scraps . They should be more in line with my vision now.
If you find the outfit too glossy or shiny , please update to v1.6 .
+1
Seeing the comparison shot, though, I'm wondering how I went this long without modding them. The looser fit of the apron is a nice change. It's a more visibly "separate" piece of clothing now, like it should have been all along
[ This plugin contains records that have FormIDs outside the valid range for an ESL plugin. Using this plugin will cause irreversible damage to your game saves. ]
mod works, but dont know about the long run
The issue appears to be texture FormID; removing the ESL flag or renumbering texture FormID should resolve the loot warning.
I realize one of the newly added texture's IDs were " out of range " , so I just need to re-compact its ID again. I will push for an update very soon. Thanks again for bringing this to my attention
https://i.imgur.com/7U4qpc6.png
Well, that was fast! hehe <3