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Skypia Smooth

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atakuou

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82 comments

  1. rawfear101
    rawfear101
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    This mod looks amazing, but I haven't been able to get it working on my set-up. I'm using TK Dodge RE, and I followed all of the installation steps within TK Dodge RE's description. I've enabled "Step Dodge", but I keep getting the same generic "zig zag" step dodge. I also tried to remove the "step" within the file names, while disabling "Step Dodge", but I saw the same generic "zig zag" step dodge. Is there something that I've missed with the install instructions, or is this potentially an overwrite of some sort? Could it be that I'm using Open Animation Replacer instead of Dynamic Animation Replacer? 

    Any help would be appreciated :)

    EDIT: FIXED!!! I didn't know that this mod has incompatibilities with True Directional Movement. This mod works perfectly once the "Weapons Drawn" movement setting within True Directional Movement's MCM is changed to "Vanilla Style". Now I'm jumping acrobatically all over the place :) 
    1. Erionzilla555
      Erionzilla555
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      Thanks for the tip, this fixed it for me as well. This needs to be sticked or put in the mod description for future users. 
  2. MilkEggs
    MilkEggs
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    I have tk dodge and did fnis and NEM and the animation is not working for me I only have the og animations for tk btw
    1. BleedingEye
      BleedingEye
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      did you change the dodge type in tk's mcm?
    2. MilkEggs
      MilkEggs
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      turns out that it only works for keyboard and not controller even tho I change it in the mcm
  3. DeaDae26
    DeaDae26
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    the mod are working good except i cant see the dodge effect or heard the dodge sound, unless it was a default thing
  4. NitroNero24
    NitroNero24
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    Everything works besides the forward dash, when I dash forward my character gets stuck in the animation and like slides forward. Cant do anything besides sheathe my weapon and they'll go back to normal, if that makes any sense

    Edit: sorry looks like it was a problem i had wit TK dodge itself, got it resolved. Great mod :)
  5. Kyguy89
    Kyguy89
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    Is this a 4 way dodge mod or 1 way? Be nice if you put this in the description
  6. Merriner
    Merriner
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    is this only a backwards dodge? I got the backwards dodge to work but forward, left and right just play the basic step dodge
    1. DeaDae26
      DeaDae26
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      Are using TDM ? If yes make sure u install the no backward and no forward dodge version. 
    2. AidenUchiha
      AidenUchiha
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      Hi man what you mean no backward and no forward dodge version i couldnt find it 
      i have the same problem just backward dodge works
  7. Arethiel
    Arethiel
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    For anyone having issues with getting the mod to work with a new version of TK Dodge RE (or in general, just make sure step dodge is on). Open the main folder of the mod (right click > open in explorer in MO) meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\ and Rename the folder 70110 to 701100. The uploaded version of the mod is missing the second ending 0 which seems to effect whether it works or not and after comparing it to other step dodge anim mods, they all use 701100.
    1. atakuou
      atakuou
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      the number is just priority, doesnt affect function
  8. Xoldyk
    Xoldyk
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    [Deleted]
  9. NyxBlackthorn
    NyxBlackthorn
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    What is the voice pack mod you used in the video?
    1. atakuou
      atakuou
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      a long lost one on my old destroyed computer that i never posted 
  10. urbon
    urbon
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    Hi! curious.  This version works with the latest version of TK dodge RE only dodge? 
    Nvm. Seems like you only add conditions. Sorry! I guess is a no. 
    1. atakuou
      atakuou
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      hey sorry I havent kept up with the times for the only dodge, Im sure theres a simple way for me to do that though, soon enough I will come back and explore this