Skyrim Special Edition

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Created by

Mrzmbie

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rubenpwnd1

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22 comments

  1. Miori
    Miori
    • supporter
    • 7 kudos
    Loving the idea, I wish it was higher resolution
  2. icesherbet
    icesherbet
    • member
    • 1 kudos
    could someone release high resolution version of this or any replacer? i love the idea of dawnbreaker mace but this one looks hideous.. since everything else in my game is 4k or 8k
  3. Tythemis
    Tythemis
    • premium
    • 5 kudos
    I have reliquary of myth - immersive artifacts, will the new effect carry over to this mace?  I haven't downloaded yet but kudos for making your first mod, and such a necessary one too.  How is an undead killer a sword and not a mace.  I'll be having a few words with Meridia.
  4. RedDog6911
    RedDog6911
    • member
    • 23 kudos
    I like the Dawnbreaker effect a lot more on a mace, I think it fits better. The textures could definitely use some help though... so I'm working on a personal edit for it. Here's what I've done so far.



    I think a different mesh would be better too, but that's beyond my current abilities.

    1. Patrick11112
      Patrick11112
      • member
      • 1 kudos
      Did you ever release this?
    2. Tythemis
      Tythemis
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      • 5 kudos
      seconding the question: Did you ever release this? its dope.
  5. Humpernator
    Humpernator
    • supporter
    • 0 kudos
    Anyone having issues with this? Installed the mod but can't create it at any forges. Tried both versions. No dice. Love the Dawnbreaker, sucks that it's a sword and not mace.
  6. griffin473
    griffin473
    • member
    • 0 kudos
    My thought process:
    1. Ok I aligned all the laser thingies
    2. Cool I killed the mini boss dude and his adds
    3. OK awesome I get a weapon for my paladin that wrecks undead.
    4. WTF it's a sword?!!!!!!!!??
    5. Wait lemme check Nexus.
    6. Awesome thanks Mrzmbie.
  7. MattWithoutFear
    MattWithoutFear
    • supporter
    • 0 kudos
    Is this compatible with mods that change Dawnbreaker's enchantment, like Zim's Immersive Artifacts? https://www.nexusmods.com/skyrimspecialedition/mods/9138?tab=description

    Or will it just keep the vanilla enchantment when converted to a mace?
  8. siraronar1
    siraronar1
    • supporter
    • 0 kudos
    While trying to merge this plugin I found an error - apparently Merged Plugins doesn't like the id name for the 1st person STAT. Changing that from "1stpersondawnbreakermace" to "1stpersondbmace" in creation kit fixed it and allowed the merge.

    Leaving a note here for anyone running into the same issue. Apparently the ck and related tools have a size limit on the 1st person stat id.

    This is for non-sse version (meant to post there but stupid google is inconsistent on what it shows). Sorry.
  9. LunarGhost
    LunarGhost
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    • 0 kudos
    Hey. Would you consider making a one-handed axe version of this? :)
  10. Radiarch
    Radiarch
    • member
    • 0 kudos
    After reading about Dawnbreaker today, it occured to me, "Oh I sure hope someone made it into a mace. Let's check Nexus..." Thank you! Will endorse as soon as I get in my playthrough.