Unfortunately for me nothing has changed with the last update, teleports don't work, I get to the stables manually through the Eldergleam sanctuary, inside the horse is not summoned either by whistle or horn... it's a pity... but I still really hope and wait for it to work)
I don't know what I'm doing wrong but when I cast the teleport spell, all I get is the light up animation but I don't go anywhere. Any suggestions would be appreciated. Thanks.
I finally got this mod to work using the misc file from Eldergleam to Dragonborn Paradise. However, the horse that I am currently riding does not follow me there. I am using Convenient Horses as well. I have tried to use the horse horn, and horse whistle while in Dragonborn Paradise, but the horse will not show up. Dragonborn Paradise is a beautiful place, and I am sad this mod does not work for me.
Great mod, just what I'm looking for .. but why with the mod Convenient Horses, horse are not called by the horn inside ??( telports don't work only animation of the spell, but I don't have to.. i tested 3 versions
Hey! Congrats on publishing your first mod. (although I'm a fledgling modder as well)
Your new location design is beautiful. But there seem to be a few problems.(I'm not blaming you by any means, I understand the hard work that goes into making a mod)
I wouldn't recommend ESLing a mod that is adding new cells first. Especially if you want to do a teleport like this one, you may have lost your references and CTD. It also copied a lot of unnecessary data from Skyrim.esm, with a record count of 39873, which is comparable to a large DLC. (mainly Cell and Worlspace). For example, HearthFires.esm is 19017 records and your mod is almost double as large. This is a good place to remove and slim down except where you have added. I would recommend that you touch xEdit rather than CK for deleting such things, as it is faster.
Anyway I love your Dragonborn Pastures location. I've downloaded the ESP version, I'll remove the unwanted copy parts and use it for a while! Good luck with your efforts.
I get a CTD at Lost Tongue Overlook. I do not know why. But it seems to be related to this mod. Remove, game works, install game ctd. Repeat same result. I started a new game due to corruption warning from game. That very same save I can now use, with this mod disabled.
Except I had a CTD when fast travelling to houses (Hjalmarchen) with this installed. When removed the mod, fast travel issue disappeared. it must be a conflict with another mod but I'm not sure why or which. Has anyone else encountered this or has any ideas? Load order? Should I move it lower somewhere?
35 comments
telports don't work only animation of the spell, but I don't have to..
i tested 3 versions
Your new location design is beautiful.
But there seem to be a few problems.(I'm not blaming you by any means, I understand the hard work that goes into making a mod)
I wouldn't recommend ESLing a mod that is adding new cells first.
Especially if you want to do a teleport like this one, you may have lost your references and CTD.
It also copied a lot of unnecessary data from Skyrim.esm, with a record count of 39873, which is comparable to a large DLC. (mainly Cell and Worlspace).
For example, HearthFires.esm is 19017 records and your mod is almost double as large.
This is a good place to remove and slim down except where you have added.
I would recommend that you touch xEdit rather than CK for deleting such things, as it is faster.
Anyway I love your Dragonborn Pastures location.
I've downloaded the ESP version, I'll remove the unwanted copy parts and use it for a while!
Good luck with your efforts.
I started a new game due to corruption warning from game. That very same save I can now use, with this mod disabled.
Except I had a CTD when fast travelling to houses (Hjalmarchen) with this installed. When removed the mod, fast travel issue disappeared. it must be a conflict with another mod but I'm not sure why or which.
Has anyone else encountered this or has any ideas? Load order? Should I move it lower somewhere?