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I don't know why nobody ever did this before (of if someone did let me know, I couldn't find anything), anyway I've always been annoyed by the excessive shine of the beards when using ENB under certain lighting, especially rainy weather, so I tried to do something about it by playing with the alpha channel of the beard's normal maps.
I made two versions: one with the alpha channel totally black that will remove the shine entirely and another which will leave just a bit of shine to reflect the light.
I used the vanilla normal maps, since the only other beard retexture I know of is Beards, which you can see in the pictures, but the fix should work with any retexture that uses the vanilla file path and names. Just be sure to load my fix last. Other beards mods like Beards of Power etc. that just combine or change the beard meshes don't add any new textures so it should work with those too. It also works with High Poly Head version of the vanilla beards.
(Also we need more beards mods, beards needs love!)
No ESP, just textures.
And I'm pretty sure that since it's just .dds files they should work with any version of the game, LE, SE, AE, VR, your smart fridge, etc. (correct me if I'm wrong)