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  1. Minadorae
    Minadorae
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    Leaving a note for users with JK's Temple of Dibella: To avoid moss all over the floor looking like this...
    Spoiler:  
    Show

    ... exclude the temple and inner sanctum from the swap logic. Do this by adding ",-MarkarthTempleofDibella,-MarkarthTempleInnerSanctum" to the end of the Forms list in the ini file.

    Edit: I'm blind, a few posts down Melwen recommended using the Lite version to address this exact issue. Much better option if you don't want to mess with the ini.
    1. daisydlee
      daisydlee
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      -MarkarthTempleInnerSanctum :)
    2. Minadorae
      Minadorae
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      Edited, thank you! :) 
  2. daisydlee
    daisydlee
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    .
  3. Brambleshire
    Brambleshire
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    Hi thanks for the mod!

    Is it possible to use the .ini to limit the locations affected to only the Reach?
  4. DarkWandererAmon
    DarkWandererAmon
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    Dunno if its related but when I was walking around in the reach suddenly every single moss on trees fell down simultaneously lol
    1. MelwenMods
      MelwenMods
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      It's just the wonky Skyrim physics. It doesn't really play until you're near the area.
  5. TheTallJason
    TheTallJason
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    Thanks, worked like a charm with Nature of the Wildlands (Marthkart region)
  6. DisgustingBliss
    DisgustingBliss
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    I installed this and it filled the Temple of Dibella with hanging moss everywhere...

    Am using JK's temple of Dibella, so you might need a patch there. Can't say why it happened, but maybe worth looking into? Can't tell if it's unique to me...
    1. MelwenMods
      MelwenMods
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      Download version 1.1 and select the lite option. A new game may be required if Markarth is already cached.
    2. Vashneera
      Vashneera
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      Had the same problem but will check in the next playthrough with lite selected. Maybe an outdoor only version might be an idea?
  7. stoli300
    stoli300
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    So could this possibly work for new land mods, like Beyond Reach?  
  8. Jayombie
    Jayombie
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    I was after something like this a year or so ago when I was using 3D tree's.. The moss hanging in thin air was always found around somewhere unfortunately.

    Clever way to get rid of these...

    I tried it but get this (snipped from LOG)  :

    [info] INI : Data\FloatingHangingMossFix_SWAP.ini
    [info] reading [Forms] : 90 conditions
    [info] 3 swaps found
    [error] failed to process 0xBB94F~Skyrim.esm|HangingMoss|scale(5.00) [bb94f|0|scale(5.00)] (formID not found)
    [error] failed to process 0xBB950~Skyrim.esm|HangingMoss|scale(5.00) [bb950|0|scale(5.00)] (formID not found)
    [error] failed to process 0xBB951~Skyrim.esm|HangingMoss|scale(5.00) [bb951|0|scale(5.00)] (formID not found)
    [info] reading [References]
    [info] 391 swaps found
    [error] failed to process 0x14DAF~Dawnguard.esm|HangingMoss|scale(5.00) [d0d3daf|0|scale(5.00)] (formID not found)
    [error] failed to process 0x14DB0~Dawnguard.esm|HangingMoss|scale(5.00) [d0d3db0|0|scale(5.00)] (formID not found)
    [error] failed to process 0x14DB2~Dawnguard.esm|HangingMoss|scale(5.00) [d0d3db2|0|scale(5.00)] (formID not found)
    [error] failed to process 0x14DB3~Dawnguard.esm|HangingMoss|scale(5.00) [d0d3db3|0|scale(5.00)] (formID not found)
    [error] failed to process 0x39D95~Skyrim.esm|HangingMoss|scale(5.00) [39d95|0|scale(5.00)] (formID not found)
    [error] failed to process 0x39D96~Skyrim.esm|HangingMoss|scale(5.00) [39d96|0|scale(5.00)] (formID not found)
    [error] failed to process 0x39D97~Skyrim.esm|HangingMoss|scale(5.00) [39d97|0|scale(5.00)] (formID not found)

    It seems my computer doesn't like your replacement mods... :(
    1. MelwenMods
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      That's really weird. They're all vanilla records and there's no reason to fail. Welp, I'm going to ask po3.

      Edit: Do you have the latest version of powerofthree's Tweaks installed?
    2. Jayombie
      Jayombie
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      I happen to not no.. I tried it (VR version of course) but got some erratic random CTD thereafter so thought best not.

      Is that necessary ?, I mean I used stuff like this before okay without it..

      ATM I use "Blowing in the wind" and "Chains" fine..
    3. MelwenMods
      MelwenMods
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      po3's tweaks enables the use of edids like "HangingMoss" instead of formids, so it's kinda necessary for most of my mods. Try the VR version of po3's tweaks and let me know if it works. Unfortunately I don't have VR, so I can't test myself.
    4. Jayombie
      Jayombie
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      Ahh, thank you for the feedback. Will test straight away.

    5. Jayombie
      Jayombie
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      [info] INI :

      Data\FloatingHangingMossFix_SWAP.ini[info]
      reading [Forms] : 90 conditions[info]
      3 swaps found[info]
      reading [References][info]
      391 swaps found

      Yep that's it,.... Seems to work now... 

      I put powerofthree's Tweaks in requirements in case someone else like myself comes by .. :)


      * I just again tried Immersive Vampire Clutter and Bruma Clutter for Skyrim Imperials but they still error out. :(
    6. MelwenMods
      MelwenMods
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      Show me the logs for the other two.
    7. Jayombie
      Jayombie
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      https://textuploader.com/tt48x
    8. MelwenMods
      MelwenMods
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      Oh, looks like you don't have some Creation Club content like Bloodchill Manor, Plague of the Dead or Saints & Seducers, so it's going to show up some errors that you can ignore since they're all optional stuff. The Bruma errors are inoffensive as well. My mod just couldn't find content from aMidianBorn or JK's Skyrim to replace, so it's fine.
    9. Jayombie
      Jayombie
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      Ahhh good good. ..

      Thank you for all your help, very appreciated. 
  9. ElderOGCS
    ElderOGCS
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    Is it safe to install mid playthrough? 
    1. MelwenMods
      MelwenMods
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      Yes.
  10. deleted156399228
    deleted156399228
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    Thanks for this essential mod.


    Now, I for once am going to have to be "that guy", and ask what landscape textures you are using? Last picture looks very, very good indeed.
    1. MelwenMods
      MelwenMods
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      Noble Skyrim + Midsummer Grass.