Olava the Feeble in Whiterun wont put her tits away no matter what i do, a bunch of the other npcs are good, would be cool to see support for old priestesses.
I can't get this to work. I have SPID. I installed both core and data. I have the elderly ini and Sven's mother is still walking around with her tits out. Edit: I even downgraded SPID to an older version as people were saying the newer version wasn't working. Still not working.
If you mean the picture inside Bannered Mare, that's Saadia and she's wearing MiniDresses, by tiwa44. You probably didn't recognize her outfit because most people let other texture replacers overwrite MD's modified textures. Her appearance is from Cathedral Player and NPC Overhaul.
I came across an issue with the mod The Kids Are Alright, an issue with Babeth.I'm not going into any details, but Is there anyway I can exclude certain races/npcs from Old Fashion ?
Hi! Sorry, I missed your post. I've been busy working on version 2. I can't think of anything in Old Fashion that would affect Babette, but I'll check TKAA and see what's going on.
It does help, it gives me a slight idea of what might be going on, babeth is using a minidress that's the issue. I mean, it works surprising good, I know she's a vampire that is hundreds of years old, Dorthe from riverwood is fine. I'd have Toggle the option in ACE long ago but the SPID patch from ACE removes the toggle options in the MCM.
? I got purple texture bug because I forgot to run the little cmd file before testing it out ingame. Was too busy with Body Slide ... I can say it works flawlessly for version 1.6.353 (Anniversary Edition update), with Rustic Clothing and some manual tweaks in SPID (I love this mod just for this) for elders added by other mods. All elders are now having their own clothing and - in contrary to Default Outfit for Female Elders NPCs mod @ https://www.nexusmods.com/skyrimspecialedition/mods/9983 - no seams are encountered.
PS: if you don't want to create a separate profile in MO2 for the texture generation, you can simply consult the "data" tab (right pane) in MO2, find the cmd (don't forget to update the path...) and select "Execute with VFS". Its output will be placed in the Override folder. Then move it to the mod folder afterwards.
That's appreciated. Thank you! Now, don't forget to disable the armor and clothing replacer before running the tool. Otherwise you'll be copying the very textures you want to replace. That's why I recommend to make a copy of your profile, so you can disable or move mods around without worrying about messing up your current one. But you're right, if you can remember what has to be disabled and re-enabled, then you can skip that step. Also, if you use "Execute with VFS", you don't need to add the tool as executable.
i use this mod Default Outfit for Female Elders NPCs-SPID-patch and looks like not need patches for "project cougar" as that mod not change textures, meshes, only outfit, so i not sure in what ways your mod better...
Hi, that mod only changes outfits because the meshes come from its requirement. Those are UNP meshes, btw. So, if you use CBBE, they will give seams around the wrists of old ladies. Since version 2, texture replacement became an optional feature in Old Fashion. You don't have to use them. Neither mods require a patch for Project Cougar. I only provide an extra INI file to tell grannies to take their hats off.
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Please, leave your feedback the old-fashioned way when you get a chance.
Edit: I even downgraded SPID to an older version as people were saying the newer version wasn't working. Still not working.
https://imgur.com/w0MESok
You probably didn't recognize her outfit because most people let other texture replacers overwrite MD's modified textures.
Her appearance is from Cathedral Player and NPC Overhaul.
Any chance on BHUNP/UNP based bodyslide? Just so I don't have to keep track of MORE textures....
I can't think of anything in Old Fashion that would affect Babette, but I'll check TKAA and see what's going on.
;Children
;Outfit = 0x837D8~WACCF_Armor and Clothing Extension.esp|Aeta
;Outfit = 0x6EC1~WACCF_Armor and Clothing Extension.esp|Babette
;Outfit = 0x6EC2~WACCF_Armor and Clothing Extension.esp|Fjotra
;Outfit = 0x23477~WACCF_Armor and Clothing Extension.esp|Sofie
Babette's outfit in ACE is Daedric Robes.
I can say it works flawlessly for version 1.6.353 (Anniversary Edition update), with Rustic Clothing and some manual tweaks in SPID (I love this mod just for this) for elders added by other mods. All elders are now having their own clothing and - in contrary to Default Outfit for Female Elders NPCs mod @ https://www.nexusmods.com/skyrimspecialedition/mods/9983 - no seams are encountered.
PS: if you don't want to create a separate profile in MO2 for the texture generation, you can simply consult the "data" tab (right pane) in MO2, find the cmd (don't forget to update the path...) and select "Execute with VFS". Its output will be placed in the Override folder. Then move it to the mod folder afterwards.
Now, don't forget to disable the armor and clothing replacer before running the tool. Otherwise you'll be copying the very textures you want to replace. That's why I recommend to make a copy of your profile, so you can disable or move mods around without worrying about messing up your current one. But you're right, if you can remember what has to be disabled and re-enabled, then you can skip that step. Also, if you use "Execute with VFS", you don't need to add the tool as executable.
Those are UNP meshes, btw. So, if you use CBBE, they will give seams around the wrists of old ladies.
Since version 2, texture replacement became an optional feature in Old Fashion. You don't have to use them.
Neither mods require a patch for Project Cougar. I only provide an extra INI file to tell grannies to take their hats off.