Skyrim Special Edition

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WeldingManDE

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WeldingManDE

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  1. WeldingManDE
    WeldingManDE
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    Now with "Rudy fix for Smoke" in version 1.3

    Optimized mesh by InstantKor in version 1.2


    Plans for the next update:
    - Cubemaps on metal parts
    - add more fancy effects
    - add DLC and Dwemer smelters


    Vanilla vs. Basic vs. EmbersHD vs. EmbersXD





  2. stalkermonk
    stalkermonk
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    Hello.
    Do you have any plans to replace this default model invsmelter01.nif with yours?
  3. Latenna
    Latenna
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    Deleted
  4. IdleWanderers
    IdleWanderers
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    Great work! The best smelter on Nexus. I love it! 
    1. WeldingManDE
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      Thank you :) :)
  5. xcal68
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    Just reporting the Embers XD mod updated and change the texture path, so the patch here is out of almost out of date now.

    Version 2.7.4

    • Most Embers XD texture assets are now stored in "EmbersXD" folder instead of the legacy "EmbersHD" folder.

    Edit - I should probably point out that is the beta download that will eventually replace the current.

    Edit 2 - For those not reading to the bottom of this post, an update on this patch is no longer needed. mindflux reverted the changes that initially broke it, so all is working fine again.
    1. WeldingManDE
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      Thanks for the report, I will fix that when the beta is over. It's just one letter in the path :D
    2. xcal68
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      Ya, I'm running the beta and update the one letter in the nif for personal use.  Edit - Oh, I should say thanks for the mod.
    3. Jayombie
      Jayombie
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      Same here, just came in to report...
    4. Rayek
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      I just installed this and Embers XD...guessing this update is why I'm not seeing the Embers XD coals?

      Will be looking for the update.

      Thanks for the mod, nice little addition.
    5. xcal68
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      Did you by chance install the newest version of Embers XD?  mindflux reverted the changes I originally reported here, so the newest 2.74 listed on their mod page should work fine again with the patch on this page.

      Edit - Ya, just tested.  That is the case.  The newest Embers XD does work fine with the patch on this page again.
    6. Rayek
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      Nice, had just installed this recently and didn't expect an update so quickly.

      Tested and confirmed working with 2.7.4 of Embers XD (May 31st) and the patch here on the mod.

      Thanks for pointing it out xcal68.
  6. timetix
    timetix
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    Hi WeldingManDE! I think this is one of the best smelter replacers available on the Nexus, if not the best. I want to ask if it’s okay to port this over to Xbox, since Xbox players don’t have any access to the Nexus and can only use the official Bethesda website. You will be given full credit, as well as proper asset credit being given for any MA’s assets included. The original page will be linked in the description with an encouragement for players to endorse the mod. No money is ever involved. It’s solely for the purpose of sharing access :DD

    Thanks for reading!
    timetix
    1. WeldingManDE
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      Sure, go ahead! :)
  7. FutureN
    FutureN
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    Is it possible to make this compatilbe with clevercharffs realistic smelter? Currently they are not compatible. I love the effect (enb light, heat blur etc) but I personally like clevercharffs texture more. Is it possible to make a patch?
    1. WeldingManDE
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      Unfortunately no :S
  8. 97jondavis
    97jondavis
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    In Riverwood, using JK's Skyrim, all Lux packages, ENB Light, Embers XD. Looks like missing textures on the metal bits, but the only file overwriting your smelter is the optional Embers XD Patch that you uploaded. Nothing else is overwriting your smelter, just your patch. Version 1.2. Other than that, this such a high quality edition to my mod list. Thank you for uploading :)



    1. WeldingManDE
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      Deactive "Ars Metallica" and check again :S
    2. ArchaicGhost97
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      Ars Metallica doesn't make any, well shouldn't be making any changes to the smelter, at least not graphical. The only thing Ars Metallica touches is the actual smelting process itself (stats and gameplay). I suppose it could just be JK's Skyrim and it's patches. They have a patch for a bunch of other mods like Embers XD, and other miscellaneous things, so I guess I could see if it's something on their end
    3. ArchaicGhost97
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      So, Ars Metallica came with it's own BSA. I made a copy and extracted it and it only has a "fake torch nif". So it wouldn't be affecting smelters in that sense at all. I could bother the other mod pages I suppose. I'm not sure which page would need to add support for this mod
    4. WeldingManDE
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      Maybe it’s editing the texture parts with the esp? 
    5. ArchaicGhost97
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      Hey!

      Just an update but when I was looking at the contents of your files, I noticed there wasn't a textures folder, just a meshes folder. I guess MO2 messed up on the first download and didn't include the texture folder with the main file. I redownloaded and it now includes both a mesh and texture folder. That's probably why I have the purple textures, sorry to bother!
    6. WeldingManDE
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      No worries bro! 
    7. Apartus
      Apartus
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      So I have the same bug but I have both meshes and textures installed. Any idea what the problem could be?
    8. standarddeviant
      standarddeviant
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      Ironically I had the same issue with my smelters, but installing this mod fixed it. I am willing to bet it is another mod causing your problem like it was in my case (was unable to determine which mod). I use all the lighting mods you list above; no JKs skyrim nor Ars Metallica. 

      Update: The missing texture issue is reported on the High Poly Project page. The issue arises from a missing texture from Static Mesh Improvement Mod. Loading SMIM before HPP appears to resolve the issue.

      Alternatively, this error is fixed in a patch found here: High Poly Project - My fixes SE-AE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)


    9. Ebalvrotcyka
      Ebalvrotcyka
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      Had the same problem, my texture files didn't download too. Thank you for bringing this out!
  9. Xtudo
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    Thanks for the update!
    1. WeldingManDE
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      Your welcome!
  10. DeLaPoutana
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    this should be overwriting Pfuscher's 202x files, right?
    1. WeldingManDE
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      Correct :)
  11. xbk123
    xbk123
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    Great work. Thank you.
    1. WeldingManDE
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      You’re welcome!