You're selling yourself short mate, I think this mod is fine. I checked the values and compared them to Blade & Blunt. In my opinion, some of your values make a little more sense. For example, the AlikrBerserker has an offensive multiplier of 0.74 vanilla and 0.65 on Blade & Blunt. So they are even more defensive in Blade & Blunt compared to vanilla. Berserkers are known in ancient history to be bloodthirsty adrenaline fueled warriors who go all in until almost certain death. Your offensive multiplier of 1.0 makes that aspect far more realistic. Same with all the other Berserker enemy variants.
I will try to combine this with Blade & Blunt, Wait your turn (fixed version) and Distance based combat. Vanilla plus style first person combat.
I just use Blade and Blunt these days. Enemy overhauls I like stuff by DeltaRider, there aren't really good overhauls to suit my personal modlist for most enemy types though, just use what works for you.
Hey aljo now that this mod has received version 2.0 i wanted to ask what are the differences of this mod compared to B&B's combat ai. For instance are enemies more aggressive in your mod? or which ai is harder to fight against?
Right now im torn between using B&B only or B&B plus your ai mod to overwrite B&B's AI records. Does aggressive necessarily translate into "harder to deal with"? If im not wrong by aggressive you mean enemies tend to attack much more which means they are less likely to defend or counter attack? I would appreciate it if you could break it down for me a bit as to how your mod and B&B's AI records improve combat and enemies so i can choose between the two choices.
I'm not going to do that because I do not want to sit down and compare every single CSTY B&B and MCAI have in common to try and break down the differences beyond just saying MCAI is more aggressive. Just play around and see which one you find feels better.
What are you talking about? The description just says this mod is compatible with Blade & Blunt (if you load MCAI after B&B), not that it's a substitute for B&B
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I will try to combine this with Blade & Blunt, Wait your turn (fixed version) and Distance based combat.
Vanilla plus style first person combat.
My guess is yes but I don't know if it uses its own records or vanilla
Enemy overhauls I like stuff by DeltaRider, there aren't really good overhauls to suit my personal modlist for most enemy types though, just use what works for you.
Blade and Blunt (and Wildcat, etc) does a lot more stuff than MCAI, so it's hard to compare their difficulties 1:1.
Just play around and see which one you find feels better.