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Changelogs
Version 1.0.2
Converted to esl, thanks to MrPsihooo for the help
Version 1.0.1
Lowered armor for Falmer, Chaurus and Dragons
Increased armor for lower level Draugr
Gargoyles now have higher armor depending on level
Ever wonder why Dragons, from which you can make one of the strongest armor available, don't have any defense? This mod fixes that, alongside other creatures, including Dwarven Automatons, Atronachs, Draugr, Skeletons, Falmer, Chaurus, Mudcrabs and Death Hounds. The armor value depends on the creature's level. I didn't add armor to Gargoyles as they already have armor
To make sure if a creature has armor or not, select them with console commands and type "getav damageresist" if it is 0 then they have no armor
If there is any creature I forgot to add armor to, please don't hesitate to notify me.
This mod utilizes SPID, so it should be compatible with anything, including any mods that add new Dragons, Automatons, etc
Credits to powerofthree for his awesome SPID mod. Credits to MrPsihooo for ESLifiying the mod.