Skyrim Special Edition

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AceeQ

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  1. AceeQ
    AceeQ
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    NPC faces may look different depending on what face texture is used. The screenshots were captured with different texture mods. Mods used are listed down below.

    Examples (which texture mods were used):
    Screenshots of Aela and Elisif were captured with BnP - Female Skin installed.
    Vex ->  Pride of Valhalla Skin
    Jenassa and Mjoll -> REALORE SKIN
    Screenshots of Men either SkySight Skins - Ultra HD 4K or Tempered Skins for Males. I prefer the latter.

    I also tested Mature Skin and it looks really good. Gives the female NPCs a very mature look which some people may prefer so highly recommended to test out.

  2. lactosefreekitty
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    Why is almost every NPC suddenly black
    1. burningdaman
      burningdaman
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      why is that a problem 🌝
  3. Cruor34
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    I have an issue I can not figure out. I read the instructions a carefully as possible. SMP hair does not work on the majority of the NPCS. I KNOW my SMP works because cloaks work, my characters hair works, all the SMP armors work. SOME npcs have hair that works, but most don't. Example, the companion female with an attitude who teaches block, her hair moves. Holda's hair works (woman who owns the Whiterun Inn) but that's like it. None of the male companions have working hair, most females don't either. Why would my hair work, ALL other SMP stuff work, bandits hair works, but only like 1/10th of the NPCs in this mod have working hair? It shouldn't be a big issue... but it's irritating the hell out of me. Any ideas? 

    I tried the newest version of SMP Vanilla Hair remake and older versions. No dice. 
  4. InfernusDaedrus
    InfernusDaedrus
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    Does this work with backported SE/do you have an SE version anywhere
  5. Sheetcomb50
    Sheetcomb50
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    This looks amazing, I only have one questions.
    Can I use this replacement with rsv? 
    I'm putting my mod list back together, and now I just want a more vanilla style for the npc's, thanks by the way, this NPC's overhaul looks amazing 
  6. DarthRevan260
    DarthRevan260
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    I have a strange issue. The mod was doing good, then I found a mod with extra hairstyles with SMP (I think it's called Modular Hair or something), and after I installed that mod, many of the NPCs in the game became bold, for instance Balgruf and Ulfric. I uninstalled the mod, but the NPC remained bold.
    The most fun part is, when I started a new character, Balgruf completely changed his appearance - still bold, but with new face and beard, and don't have a clue where did this face come from.
    Anyways, for now I just want to fix bold NPCs, any ideas how can I do that?
    1. DarthRevan260
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      Well, I fixed Balgruf and Ulfric by choosing faces for them in Easy NPC. Proventus and Ancano though still have their large funny mustache and I don't know how to get rid of it)
  7. Smitty350
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    any tips on getting this to work with Bijin?  It overrides everyone regardless of load order.  Haven't tried it with other NPC replacers.
  8. WarriorKitten
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    The link to High Poly Head appears to be broken?
    1. Smitty350
      Smitty350
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      Here's the only link I can find atm:  High Poly Head official gdrive mirror : r/skyrimmods (reddit.com)

      VectorPlexus was a russian site, so either they got sanctioned out of existence or the poor bastard got conscripted and died in eastern Ukraine somewhere.

      Save the zip file somewhere safe cuz this one may be on the brink of extinction if that Gdrive entry disappears.
  9. Smitty350
    Smitty350
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    High Poly Vanilla Hair seems to be abandoned and some players are indicating that it doesn't do anything on newer versions of the game.
  10. santuka92
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    Has anyone made it work with the SMP version of VHR? Is either the hair animation or the faces for me. If I deactivate this mod they work, with this mod ONLY activated animations don't work. Idk what is causing the problem.
    1. TIMPLAY
      TIMPLAY
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      I wonder how to fix it too. Only main character hair moves.
  11. 7isek
    7isek
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    I have instant load ctd with this mod installed. Memory handler dies. tbbmalloc errors and papyrus errors. Any idea what could be the problem? I doubt it's this specific mod, but rather one of its requirements. Did anyone else have similar problems?