Skyrim Special Edition

26 comments

  1. qwertypol012
    qwertypol012
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    Why are you using Fortified Whiterun 1.5 instead of the updated version 1.6 ?
    1. Gardion
      Gardion
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      D'oh! I forgot to update the information regarding the required files. I'm actually playing with the most recent version of Fortified Whiterun. Thank you for pointing me out! I'll update the mod page as soon as I can.
  2. ServalKhajiit217
    ServalKhajiit217
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    Any chance to make same version in optional files, but without Bells of Skyrim?
    1. Fox123qwe
      Fox123qwe
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      Friend, in the Nexus you can search version without Bells(another file,another name). I search it before, but I'm recomanded download Fancy bells, it's looked really great
    2. ServalKhajiit217
      ServalKhajiit217
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      I didnt find any alternative of this version with CWE + DoS + FW + RBF (and actually on 3DNPC patch). Can you link it?  

      About another Bells mod - I turn OFF the main long time ago, cos I have some troubles with compabilities with BoS. And on main mod page of Fancy Bells says what BoS is requirement file for them. 

      Some of words writed with help of translator. Thanks for understanding.
    3. Gardion
      Gardion
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      • 31 kudos
      Maybe in a future.
    4. ServalKhajiit217
      ServalKhajiit217
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      Ok, thank you.
  3. deleted99355478
    deleted99355478
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    This is great. Everything is perfect including the navmesh. NPCs don't get stuck either. If u r reading this.. Please download it. This is a gem.
    Also the performance is great.
    1. Gardion
      Gardion
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      Many thanks for your words!
  4. Fox123qwe
    Fox123qwe
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    It's big and great work, thank you for this patch mod. If I can, I want see interesting continuation of this. I want use this with "Capital Whiterun Garden" (https://www.nexusmods.com/skyrimspecialedition/mods/53164) or "Fortified Whiterun Garden - A Myq's Garden Patch"(https://www.nexusmods.com/skyrimspecialedition/mods/53685), "Whiterun Expansion Redone SSE" (https://www.nexusmods.com/skyrimspecialedition/mods/32195) and "Whiterun Valley - Hold Expansion" (https://www.nexusmods.com/skyrimspecialedition/mods/11917). I see it as a complete mod, where there is an interior and exterior. One option. But you also need built-in patches for Northern roads, AI nps (Ai,Immersive cit...). Without patch this combo work bad. If you can try made compability of your mod and other mods together in one, it will be very nice. Thank you, good luck!! How
    I see what I mean - your mod(and all constituents) + Fortified Whiterun Garden - A Myq's Garden Patch + Whiterun Expansion Redone SSE + Whiterun Valley - Hold Expansion
    1. Gardion
      Gardion
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      Hello. I can't promise I will assure compatibility for all those mods - neither in a near or a far future - as I mainly patch for mods I play with. For example, for the Whiterun exterior I play with Ryn's and JK's overhauls with its combo patches, so I won't developed anymore that area.
      Anyway, thanks for your interest.
  5. TheNerdyNeko
    TheNerdyNeko
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    This works great! Doesn't hurt performance either. Thanks a lot for your hard work. :D
    1. Gardion
      Gardion
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      • 31 kudos
      Many thanks for your words!
  6. Volkofrenia
    Volkofrenia
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    • 5 kudos
    Incredible work, thanks!
    1. Gardion
      Gardion
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      • 31 kudos
      Thanks for your words!
  7. robertgk2017
    robertgk2017
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    Cool stuff my friend!
    1. Gardion
      Gardion
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      Many thanks, Robert!
  8. Idovelicus
    Idovelicus
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    Ngl, this feels like a lesser version of City of Walls.
  9. Atroxion
    Atroxion
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    • 8 kudos
    Any chance for a patch that also includes JK's Skyrim? For me, JK + Dawn of Skyrim + Capital Expansion is the ultimate combo!
    1. Gardion
      Gardion
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      Maybe in a future. For the moment I have the priority of finish the city exterior compatibility plugin.
  10. jedp15
    jedp15
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    Those are some pretty jarring conflicts, nice work!
    1. Gardion
      Gardion
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      Thank you!