File information
Last updated
Original upload
Created by
AndrealphusVIII BuddhaSanteUploaded by
AndrealphusVIIIVirus scan
Activity logs
This page was last updated on 18 May 2024, 3:42PM
- Changelogs
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Version 4.3
- - Added Bash tags to the main file, thanks to clewecks.
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Version 4.2
- - Havok settings of 1H crossbow tweaked, so they sit better, thanks to BuddhaSante.
- - Changed the leveled lists to make crossbows, 1h crossbows, pistols and guns less common
- - Optimised scripts for slightly better performance.
- - Added Ammo AI management for NPCs: toggleable through a global
- - When an NPC runs out of ammo and they're using a 1H crossbow or 1H pistol, they will drop it. When said NPC is in the CurrentFollowerFaction or a custom follower faction (addable through console command) the weapon will go to the player's inventory instead.
- - When an NPC is using the wrong ammo for a 1H crossbow, 1H pistol, 2H crossbow or 2H gun, they will drop the ammo. When said NPC is in the CurrentFollowerFaction or a custom follower faction (addable through console command) the ammo will go to the player's inventory instead.
- - Now requires Inventory Functions
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Version 4.1a
- - Fixed wrongly assigned mesh in the CC Crossbows patch.
- - Fixed wrongly assigned enchantments in the CC Crossbows patch.
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Version 4.1
- - NPCs using incorrect ammo will now have their ammo removed, instead of dropped and deleted.
- - Adjusted the position of where the bolts/bullets are fired from.
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Version 4.0a
- - Uploaded DAR animations patch
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Version 4.0
- - Optimised several script functions using my own SKSE DLL: Andrealphus' Papyrus Functions. This is now a non-optional requirement. It allows the following:
- -> NPCs that have poisoned 1H crossbows/pistols will now have the poison be applied to the target.
- -> When firing, this mod no longer places invisible Xmarkers, which will prevent potential save game bloat.
- -> All variables are now saved on a magic effect on the actor, which ensures that no effects cross over between actors.
- -> NPCs now have any incorrect ammo removed when using the guns patch, so they won't get stuck trying to fire the wrong ammo with the wrong weapon type.
- - Updated crossbow meshes to work with better animations (from AfriCanuckinOz -> flintlock pistols), using DAR.
- - Added patch for DAR using said animations.
- - Redid the leveled lists for the guns patch.
- - Merged the "distribution among NPCs" file into the main file, so the patches for the guns are better to maintain.
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Version 3.2a
- - (Hopefully) fixed an issue with pistols not working for NPCs.
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Version 3.2
- - Added internal support for gun mods. (needed for future patches)
- - Added 1st patch for gun mod: Lore Friendly Guns of Skyrim. (More patches for gun mods will hopefully follow.)
- - Forwarded gun mod support to some other patches.
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Version 3.1a
- - Added CC Hand-Crossbows to Sorine's shop, if you completed her relevant quests.
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Version 3.1
- - Updated script lines for better accuracy when aiming in 1st person.
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Version 3.0a
- - Distribution Among NPCs: removed CC masters, so it no longer requires the CC files.
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Version 3.0
- - Now requires SPID.
- - When equipped, each crossbow now has their own shader.
- - Added global damage modifier that can be set using console commands.
- - NPCs can now use the hand-crossbows.
- - Added an optional file that distributes the hand-crossbows, BUT makes a lot of edits to NPCs and leveled lists that are very prone to conflicting.
- - Added an optional file that gives hand-crossbows the crossbow icon and hand-crossbow type, instead of those used for staves.
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Version 2.1
- - Removed bolts keyword. Instead the scripts will now check whether the bolts are in the relevant formlist. For users this should mean better compatibility since bolts are no longer directly edited.
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Version 2.0a
- - Removed some rogue notifications that were used for testing.
- - Added patch for Rare Curios - Bolts Expanded
- - Added optional refracting Glass and Stalhrim meshes
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Version 2.0
- - Added a patch for CC Elite Crossbows and CC Expanded Crossbow Pack
- - Added feature for enchantments
- - Added feature for poisons
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Version 1.1
- - Edited formula to include the +0.5% damage bonus per point in the Archery skill.
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- Author's activity
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May 2024
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18 May 2024, 3:41PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
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18 May 2024, 3:41PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
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18 May 2024, 3:39PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
April 2024
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12 Apr 2024, 10:10PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
January 2024
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28 Jan 2024, 1:57PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
November 2023
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03 Nov 2023, 1:13PM | Action by: AndrealphusVIII
Permission change
'Author changed their file credits.'
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03 Nov 2023, 1:11PM | Action by: AndrealphusVIII
Changelog added
'Change log added for version 4.3'
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03 Nov 2023, 1:11PM | Action by: AndrealphusVIII
File added
'OHCF - MAIN [version 4.3]'
September 2023
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02 Sep 2023, 4:27PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
August 2023
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10 Aug 2023, 1:21AM | Action by: AndrealphusVIII
Permission change
'Author changed their file credits.'
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10 Aug 2023, 1:19AM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
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10 Aug 2023, 1:19AM | Action by: AndrealphusVIII
Changelog added
'Change log added for version 4.2'
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10 Aug 2023, 1:18AM | Action by: AndrealphusVIII
Attribute change
'File \'OHCF - MAIN\' description changed.'
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09 Aug 2023, 8:45PM | Action by: AndrealphusVIII
Attribute change
'file visible to the public'
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09 Aug 2023, 8:45PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
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09 Aug 2023, 8:43PM | Action by: AndrealphusVIII
Attribute change
'Description changed.'
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09 Aug 2023, 8:39PM | Action by: AndrealphusVIII
Changelog added
'Change log added for version 4.2'
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09 Aug 2023, 8:38PM | Action by: AndrealphusVIII
File added
'OHCF - Refracting Stalhrim and Glass [version 4.2]'
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09 Aug 2023, 8:37PM | Action by: AndrealphusVIII
File added
'OHCF - RareCuriosBoltsExpanded Patch [version 4.2]'
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09 Aug 2023, 8:37PM | Action by: AndrealphusVIII
File added
'OHCF - Rare Curious Patch [version 4.2]'
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- Mod page activity
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May 2024
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29 May 2024, 4:21AM | Action by: loy7ic
Endorsed
'One-Handed Crossbow Framework'
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28 May 2024, 4:44AM | Action by: wolfkingruler
Tracked
'One-Handed Crossbow Framework'
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27 May 2024, 4:54AM | Action by: HilbertRonAnjou
Endorsed
'One-Handed Crossbow Framework'
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23 May 2024, 6:43PM | Action by: macedolago
Tracked
'One-Handed Crossbow Framework'
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23 May 2024, 5:05PM | Action by: Sandstone72
Tracked
'One-Handed Crossbow Framework'
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20 May 2024, 11:49AM | Action by: sasan1dovahkiin
Tracked
'One-Handed Crossbow Framework'
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16 May 2024, 3:58PM | Action by: lolpe1
Untracked
'One-Handed Crossbow Framework'
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16 May 2024, 4:22AM | Action by: GrnSmif
Endorsed
'One-Handed Crossbow Framework'
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15 May 2024, 7:36AM | Action by: HaloWill
Untracked
'One-Handed Crossbow Framework'
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14 May 2024, 6:31AM | Action by: Androider13
Endorsed
'One-Handed Crossbow Framework'
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13 May 2024, 7:20AM | Action by: afrokazooie
Tracked
'One-Handed Crossbow Framework'
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12 May 2024, 12:05PM | Action by: Rezthebear
Tracked
'One-Handed Crossbow Framework'
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10 May 2024, 6:35AM | Action by: Twerhau
Tracked
'One-Handed Crossbow Framework'
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08 May 2024, 2:14PM | Action by: SovAKnow
Untracked
'One-Handed Crossbow Framework'
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04 May 2024, 6:17PM | Action by: Beaniboi82
Untracked
'One-Handed Crossbow Framework'
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01 May 2024, 5:23PM | Action by: DioInParis
Endorsed
'One-Handed Crossbow Framework'
April 2024
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28 Apr 2024, 9:46PM | Action by: Beaniboi82
Tracked
'One-Handed Crossbow Framework'
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26 Apr 2024, 9:41PM | Action by: TheVoltOfToday
Endorsed
'One-Handed Crossbow Framework'
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26 Apr 2024, 3:22PM | Action by: YukariReiki
Endorsed
'One-Handed Crossbow Framework'
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25 Apr 2024, 6:39PM | Action by: Bjorkdahl
Endorsed
'One-Handed Crossbow Framework'
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