There's a mod that adds horse dung in skyrim, Fresh Muck I think it's called. Mihail also has a mod that adds animal dung in random places. Might be a cool cmpatibility addition
I've used this mod for a long time : https://www.nexusmods.com/skyrimspecialedition/mods/18063
Psylos have trippy visual effects but sadly, the shrooms can't be harvested in the wild, they have to be bought from vendors. Bringing your mod and the other together would be great...
This looks like an interesting mod for an alchemist, but i have a question : you have have listed CACO as a soft requirement. What features of the mod rely on it / what would someone miss out on without that?
Hello, thank you, it is indeed made for an alchemist. When I created the base object for the shroom, I duplicated a CACO entry (violet coprinus) which seems to have a custom script for harvest. I assumed this script was the one making the random number harvest that CACO do. The mod should work withtout CACO, hence the soft requirement
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MO2 gives error about missing masters: ccBGSSE001-Fish.esm, ccBGSSE025-AdvDSGS.esm, ccBGSSSE037-Curios.esl, ccQDRSSE001-SurvivalMode.esl
Can you remeove these masters and make this compatible with Skyrim SE as well ?
I've used this mod for a long time : https://www.nexusmods.com/skyrimspecialedition/mods/18063
Psylos have trippy visual effects but sadly, the shrooms can't be harvested in the wild, they have to be bought from vendors. Bringing your mod and the other together would be great...
When I created the base object for the shroom, I duplicated a CACO entry (violet coprinus) which seems to have a custom script for harvest. I assumed this script was the one making the random number harvest that CACO do.
The mod should work withtout CACO, hence the soft requirement