The animation is pretty much the same as Vanilla, i am sorry, i don't want to talk bad about this mod but, i can only see a tiny difference on the open hand and in the height of the casting hand!
It shouldn't need any DAR or conditions if its simply replacing an animation, which it looks like what this is doing, but that would also make DAR not a requirement.
Right, but downthread, sgtoy259 says he has only tested DAR and isn't sure if Nemesis or FNIS are compatible. I took that to mean he intended this animation to run through DAR.
Which brings up another question: if this is a replacement for a creature animation, what's going to happen the next time I add a new "non-creature" animation and run Nemesis? Is Nemesis going to see the animation from this current mod and treat it as an incompatibility?
I have downloaded this mod and would like to use it---it looks pretty cool---but I don't know what will happen if you try to do that on a set-up that uses Nemesis. I don't know whether or not the engine will read this mod as a new creature animation.
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Any way you can make them work for the player? I want something just like your version D, looks awesome
Compare the file structures of these, for example:
Dragon Animation Replacer With DAR Integration
Conditional Dog Barking (DAR)
Which brings up another question: if this is a replacement for a creature animation, what's going to happen the next time I add a new "non-creature" animation and run Nemesis? Is Nemesis going to see the animation from this current mod and treat it as an incompatibility?
I have downloaded this mod and would like to use it---it looks pretty cool---but I don't know what will happen if you try to do that on a set-up that uses Nemesis. I don't know whether or not the engine will read this mod as a new creature animation.
Question: Would Draugr count as a creature in nemesis? Would it be compatible or need fnis?
Thank you for the mod.
However, both FNIS and Nemesis are compatible, but if a concrete behaviour mod you installed changes Draugr magic behaviour, it might not work.