Skyrim Special Edition
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Ryn

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Ryn2g

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51 comments

  1. bIackjack95
    bIackjack95
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    • 4 kudos
    Will these patches fix this?

    1. Vathorst
      Vathorst
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      Did you ever end up fixing the above issue in your game? I have the exact same landscape seam and cannot figure out what is causing it.
    2. AntiopeApollonia
      AntiopeApollonia
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      +1
      I have the same issue.  I'll point out that the location is outside Riften.  For reference, I'm running a mashup of Riften in High Definition and Gravunlom from MysteriousDawn with CleverCharff's All-in-One.  
    3. Lucasito566
      Lucasito566
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      Same here, I still can't identify the problem.
    4. LuoZheng1
      LuoZheng1
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      Did you find out ? Same problem here. This drive me crazy. only plugins that change things here is the standing stones patch and the landscape water patch. But even when I disable them, this hole is still here. And is not appearing in CK.
  2. Xologamer
    Xologamer
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    hey, why is the standing stone / farm patch in the misc category ? vortex now flags this as update avialable which is very annoying 
  3. preyka
    preyka
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    [00:00] Checking for Errors in [FE 001] Ryn's_Standing_Stones_Ryn's_Farms_PATCH.esp
    [00:00] [NAVI:00012FB4]
    [00:00]     NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Navigation Mesh -> [05000F68] < Error: Could not be resolved >

    [00:00] Checking for Errors in [FE 001] Ryn's_Whiterun_City_Limits_Ryn's_Halted_Stream_Camp_PATCH.esp
    [00:00] [NAVI:00012FB4]
    [00:00]     NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Merged To \ Mesh #4 -> [050010EB] < Error: Could not be resolved >
    [00:00]     NAVI \ Navigation Map Infos \ NVMI - Navigation Map Info \ Merged To \ Mesh #5 -> [05061B0C] < Error: Could not be resolved >

    xEdit errors in two plugins that I use Ryn's_Standing_Stones_Ryn's_Farms_PATCH.esp and Ryn's_Whiterun_City_Limits_Ryn's_Halted_Stream_Camp_PATCH.esp. 

    Does anybody know if they are harmless and should they be fixed? 
    1. robertgk2017
      robertgk2017
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      Both of those patches should actually be deleted and removed from the mod page.  I've cleaned out the navmesh for both Whiterun city limits and farms.  They are probably not necessary.
    2. preyka
      preyka
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      Thank you very much.
    3. Jormunrekkr
      Jormunrekkr
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      This patch is still needed for Northern Roads Patch Collection i guess..
  4. nexusbla18
    nexusbla18
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    I think Ryn's Farms needs a patch for Man Those Borders. There are some Navmesh conflicts (00101F31)
  5. PseudopodeCJV
    PseudopodeCJV
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    Hello, if some of you are having issues with Ryn Halted Camp and Ryn Whiterun City Limits such as the house in front of the mine being filled with an embankment and vegetation, pass the Ryn's_Whiterun_City_Limits_Ryn's_Halted_Stream_Camp_PATCH.esp plugin after Ryns Whiterun City Limits - Landscape Fixes for Grass Mods patch.esp.
  6. sporaeternum
    sporaeternum
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    Hello,

    Are any patches between your mods (especially your farms) and <<Seasonal Landscapes/ SL-Unfrozen>> planned?

    Thanks
  7. greensmith
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    Not sure if its a huge conflict or not but are the landscape edits and nav mesh conflicts with moon & Stars quest mod a problem? I sorted your edits below the mod currently and not really sure yet, anyone know?
    1. Giboss
      Giboss
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      • 17 kudos
      Look under the water and you'll see lots of holes.
    2. greensmith
      greensmith
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      Interesting... I can see that annoying me but if I avoid going into the water maybe its out of sight, out of mind?
  8. Giboss
    Giboss
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    I take it these patches are still valid?
  9. lilmetal
    lilmetal
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    Using the "Standing Stones AIO_Farms AIO PATCH".
    I'm getting some really bad landscape issues around Snow-shod Farm outside Riften.
    Don't have any other mods that touch this area. Wondering if anyone else sees this.
    Thanks!
  10. taizou123
    taizou123
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    2 rabbits 3 cats= fun to be around.