Dvlas only partially works in VR. The moon light source doesn't match the moon texture's position, so everything will be lit from the west at night while the moons are rising in the east. It's even worse with volumetric lighting using the latest test builds of community shaders because you'll see moonlight rays emanating from a dark patch of sky.
Hey, just reading this trying to find a fix for the issue where light source of the moon is far from the moon is located... i was thinking about this mod, or a patch, but you think disabling DVLASS will fix the issue?
These ports are really cool. Would it be possible to do a TrueHUD port next? I have no idea how hard it would be though, since the UI is very different. I think if it did work, the combined widget would look very nice in VR.
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I hope that one day EVLAS will have a VR version too. Although i dont think that mod is open sourced sadly :/
The original Moon and Stars was updated - is this port still compatible or is an update needed?