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Tobiasljs96

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Tobiasljs96

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50 comments

  1. Moka2
    Moka2
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    first of thanks for the great mod, but the spell to conjure a lurker doesn't work, and can you please make a book to teleport to apocrypha itself?
  2. babayaga515515
    babayaga515515
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    Great mod!
  3. Ashcrawler
    Ashcrawler
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    Forgive me for a probably dumb question, but which black book has the home in it? I went looking through all of them and didn't see it
    1. RavenKnight1
      RavenKnight1
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      This might be too late to be of help, but it should give you a new Black Book called Black Book - Manor. It is added to your inventory automatically when you kill Miraak, or immediately if Miraak is already dead.
    2. Aldous1
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      Thanks, that really helps!
    3. Ashcrawler
      Ashcrawler
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      oh, I'm guessing it's not compatible with the miraak follower mod? I spared miraak, so he's technically still alive. can i spawn it in with an ID code?
    4. Gwyllgi
      Gwyllgi
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      the mod description mentions a patch to make it compatible with the miraak follower mod, I'm not sure what it does though
    5. Ashcrawler
      Ashcrawler
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      oh, I didn't have that installed, my mistake.
  4. Aldous1
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    My apologies if this seems like a silly question, but how do you start the mod? I don't see any way in the mod description and while I know you can access the player home from a black book (according to the spoilers), I have no idea where to find said book.

    Best wishes
    1. RavenKnight1
      RavenKnight1
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      It should give you a new Black Book called Black Book - Manor. It is added to your inventory automatically when you kill Miraak, or immediately if Miraak is already dead. I hope this helps.
  5. fruit44
    fruit44
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    Has this mod been ported to Xbone yet?
  6. Demandred1957
    Demandred1957
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    Possibility for a version that does not need USSEP?
    Thank you
    1. Tobiasljs96
      Tobiasljs96
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      Shouldn't be any problem.
    2. fratdat
      fratdat
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      When you say "Shouldn't be any problem," do you mean that the mod as is is ok to download even if we do not have the USSEP, or that you are going to be making a version without the need for USSEP? I am sorry in advance if this is obvious, I have a habit of overthinking >.<
    3. Tobiasljs96
      Tobiasljs96
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      After looking further into it looks like it doesn't have USSEP as a master. I forwarded 1 record from USSEP into the mod in SSEdit, but it seems like the mod never became dependent on the patch. So I'll just remove the requirement from the mod, and you should be able to use the mod without any problems.
    4. deleted123408953
      deleted123408953
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      ты любишь играть с багами?
  7. deleted123408953
    deleted123408953
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    Can you tell me the name of the mod for the Miraak mask in the screenshots? I will be grateful!
    1. EucarioNGD
      EucarioNGD
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      i think its Frankly HD Miraak: https://www.nexusmods.com/skyrimspecialedition/mods/19699
    2. deleted123408953
      deleted123408953
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      note its 2 side parts. are they stretched unlike the original, or maybe it's because of the race?
  8. perakin
    perakin
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    I wonder how the Seeker and Lurker added here would be affected by mods like Odin, Ordinator, and Vokrii. Would love a thrall version of the High Seeker if possible. Also having trouble summoning the Lurker Vindicator in almost any location. Only been able to call one at the direct entrance to the college of winterhold from Winterhold itself.
    1. Tobiasljs96
      Tobiasljs96
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      I can take a look into when I get back to modding, I'm a bit busy with other stuff at the moment so. With thrall you mean a spell that will turn a hostile Seeker into your follower right? Yeah can't summon it in smaller locations, I will take a loo at this as well to see if there is some sort of set radius that prevents it from summoning in smaller spaces.
    2. Skynet45
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      I believe the "Thrall" spells are ones that summon a creature indefinitely (I think if you look in the active effects tab they actually just summon for tens of thousands of hours.), so they don't ever expire. They are usually dual hand spells w/ animation kind of like firestorm and cost lots of Mana, or are done through scrolls.  
  9. Skynet45
    Skynet45
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    Could we get a compatibility patch with the apocrypha expanded player home? 
    https://www.nexusmods.com/skyrimspecialedition/mods/85612

    This would be a great combo!
    1. Tobiasljs96
      Tobiasljs96
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      THe same house is included in this mod but without the expanded part of the house. I will take a look when I get back to modding and see if I can include the expanded house in the mod.
    2. Skynet45
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      Thanks! I've been a using the KxK home since playing on LE back when I used steam workshop and didn't even know what nexus was haha!
  10. TheOwl4
    TheOwl4
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    Perfect for my latest character... I keep switching. Just haven't found that sweet spot yet.
    1. Tobiasljs96
      Tobiasljs96
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      Glad that you like it!!!