This page was last updated on 28 August 2024, 1:12PM
Changelogs
Version 1.0.6
- Updated for compatibility with Awareness: exotic armor is no longer tagged as elven
- Stagger avoidance for book reward increased to 25%
- Chances of extra damage and stagger dealt after book reward increased to 10%.
- Tightened the damage bonus in book perk when target is severely wounded: <30% to <=20%
- Simplfied conditions for Rear Guard new reward so damage reduction happens whenever she is not wearing heavy armor, instead of when not wearing heavy armor and wearing either 3 pieces of light armor or 3 pieces of clothing.
- Mixed Unit Tactics reward now also reduces the weight of light shields to zero
- The Rear Guard reward now also increases percent blocked by 30%, reduces her incoming damage from any source by 30% while at half health or less, as long as she's wearing either three pieces of Light armor or clothing, and no heavy armor
- Ahzirr Traajijazeri reward now also makes M'rissi have a 15% chance of avoiding stagger, a 8% chance of inflicting 30% more damage than expected, and inflicting 100% more stagger than expected. I like this because the book clearly talks about fighting dirty.
- Cherim's Heart reward improved: critical hit multiplier with dagger power attacks increased to 8x and fixed inconsistency, where critical hits with daggers had a chance of 25% instead of the intended 30%
- Cats of Skyrim reward now also bumps her power attack damage by 15%. I drew inspiration from the reference to sabre cats pouncing.
- Marksmanship Lesson reward now also bumps bow damage when hitting targets at full health or slightly injured (95% Health percentage threshold) by 50%
- Black Arrow rewards tweaked: now the crit hit multiplier is 10x but the chance was reduced to 10% chance. Additionally, wounded targets (<30% Health) take 75% more arrow damage
- Racial Phylogeny reward now also make her bypass 50% armor with dagger power attacks.
- She moves 10% faster at all times, stacks multiplicatively AFAIK with her NPC movement speed of 135, which is 35 above normal. For reference, Inigo uses the value of 130.
- Her custom dagger now has a chance of staggering enemies on hit, unlike the rest of the daggers
- Reformulated descriptions and names for clarity and perusal
Version 1.0.4
- Book perk that increases sword and dagger dmg: +20%->25%
- Custom dagger and bow weight has been reduced slightly
- Book perk crit hit with dagger bonus increased to 7x
- Book perk crit hit with bow bonus increased to 9x
- M'rissi's custom armor and clothes bonus now depend on her Light Armor skill and not your Smithing skill. I thought the original design was a bit weird considering the game has a mechanism for improving things based on your Smithing and Enchanting skills, so I switched that. Additionally the armor bonuses was toned down slightly: 100-200->90-180 armor, but improved slightly for her clothes: 20%-40%->25%-50% magic dmg reduction.
- Removed needless conditionals checking if M'rissi's perks were held by M'rissi. If you want to cheat, knock yourself out, but a rule of thumb in development is to minimize the conditionals as much as feasible.
- Probably nobody cares about this but I added descriptive names for each edit so it's clear what each edit does when you read them in xEdit (and what the intention is).