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balladofwindfishes

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balladofwindfishes

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18 comments

  1. Gonther06
    Gonther06
    • member
    • 0 kudos
    Did you just copypaste the work of m150, or what your mod added i dont understand...
    1. Gonther06
      Gonther06
      • member
      • 0 kudos
      ohhh you changed the names and nerfed them right?
  2. Ardanto
    Ardanto
    • member
    • 2 kudos
    Hello) Are there any plans to add a version with textures and meshes from FO4? I tried to replace it myself, but gehenot became invisible in the game, and nifscope did not pull the texture to the meshes (pink skin).
    1. JonThackery
      JonThackery
      • BANNED
      • 226 kudos
      The F4 one is fearsome, hope he will be bring in Skyrim one day too.
  3. BlazeStryker
    BlazeStryker
    • premium
    • 56 kudos
    Interesting. I like this. My headcanon has always been that Hircine getting hold of Argonians stupid enough to give up on the Hist would result in Deathclaws, by the way.
  4. crazynate9
    crazynate9
    • member
    • 1 kudos
    This looks good. I'll give it a download and try it out.
  5. ChesterHoneysworth
    ChesterHoneysworth
    • supporter
    • 1 kudos
    The gehenoths in my game are invisible for some reason. I uninstalled and reinstalled and even put this mod at the end of my load order but they're still invisible and I don't know why.
    1. balladofwindfishes
      balladofwindfishes
      • supporter
      • 10 kudos
      oh shoot, I forgot to include the BSA files in the latest version

      Hang on a sec
    2. balladofwindfishes
      balladofwindfishes
      • supporter
      • 10 kudos
      1.2.2 should have the included BSA and texture files. Download the latest version
    3. deleted3000585
      deleted3000585
      • account closed
      • 10 kudos
      Awesome! Ty for the fix.
  6. balladofwindfishes
    balladofwindfishes
    • supporter
    • 10 kudos
    Drastically lowered the spawn chance even further. Upon play testing for awhile, these spawned way way way too often, like a guaranteed spawn just wandering around the coasts for a minute. That was not how I intended it

    So I added all the snowy predators to the Gehenoth leveled list, which should further reduce how many appear, since now there's a chance it'll just pull a creature it was going to pull without the Gehenoth

    I'll continue to playtest and see if it's much better, I can further reduce the chance as needed
  7. BuffGameesh
    BuffGameesh
    • member
    • 3 kudos
    Wow these look amazing! As a fan of these, I have to try this mod out. Thank you so much!
    I didn't really have an issue with the Deathclaws in Skyrim mod; but with this it gets that extra little 'authenticity'
    I actually didn't know about that Java game. That's something I'll have to look into now ;)
    These guys would be pretty amazing as a playable race as well, but that's a bit too much to ask for. (I'm just a sucker for non-human like playable races)
    1. balladofwindfishes
      balladofwindfishes
      • supporter
      • 10 kudos
      Someone (surprisingly) actually made the Deathclaw playable awhile ago :)

      https://www.nexusmods.com/skyrimspecialedition/mods/68267

      I don’t really know how well it works though 
  8. balladofwindfishes
    balladofwindfishes
    • supporter
    • 10 kudos
    Hotfix

    Whoops, accidentally set the recipe to only show up with exactly one claw in your inventory. Now the boolean should be correct and it'll show up no matter how many you have

    I also (slightly) nerfed their spawn rate because they seemed just a smidge more common than I intended
  9. Retrophyx
    Retrophyx
    • member
    • 265 kudos
    Did you know there's a random Java game that takes place in Dawnstar
    -me trying to hide my nerdness

    I must download this.
    1. SirFalric
      SirFalric
      • member
      • 0 kudos
      I feel you. I bet you knew about the shadow spell pack lore too.
  10. deleted3000585
    deleted3000585
    • account closed
    • 10 kudos
    Now, that's cool. And I didn't know about that old game! :o An awesome way of implementing Deathclaw into TES world. Ty for this mod.