Skyrim Special Edition

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Edryu

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Edryu

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12 comments

  1. beyborod
    beyborod
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    hey edryu. i play with btps . morthal boat too hard for activate (mb too down).  folkreth boat can’t activate because driver too close. can you make alternative position for this things? or
    mb add cfto function when we travel after talk with ferryman without boat activation ? 
  2. rainxliane
    rainxliane
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    This mod breaks From-Deepest-Fathoms, it makes her not spawn, please fix it 
    1. Edryu
      Edryu
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      This mod doesn't touch her.
    2. rainxliane
      rainxliane
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      yes my mistake, it was the NG+ mod, i just though that the ferryman would break the population of riften fishery
  3. tubyyy101010
    tubyyy101010
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    wish to be more realistic and have more ferries
  4. beyborod
    beyborod
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    can you place lanterns near ferryman , outside  of boats ? i use dk ships and boats and get flying lanterns. ps  i like this mod. it’s cool for fast travel diversity. thx
    nice) thanks for update!
  5. robbybaby1962
    robbybaby1962
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    I use winthold restored and there is a conflict between the two mods. I'll have to remove this unfortunately. I love what this does though
  6. beyborod
    beyborod
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  7. Nightgazer
    Nightgazer
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    Can you make a version for classic Skyrim?
  8. madgbi
    madgbi
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    • 3 kudos
    Can you make a realistic version? Only ferries?
  9. skeeverfoot
    skeeverfoot
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    • 8 kudos
    I love your more carriages mod, so i'm happy to have this too :) Simple but effective! 
  10. ctune
    ctune
    • supporter
    • 2 kudos
    Thanks for the ESL of additional ferry's. I'll try it out and will post an update.