Skyrim Special Edition
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FirstAstor

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FirstAstor

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28 comments

  1. Bidiguilo
    Bidiguilo
    • member
    • 0 kudos
    Would you mind showing some examples or are we just supposed to believe you?
  2. Okeus
    Okeus
    • supporter
    • 0 kudos
    Hey man, I'm really grateful for this! is there any chance I can request you to fix the "1 deleted navmesh" LOOT finds in the mod "Ambriel: The Lost Princess"?
    1. deleted152313558
      deleted152313558
      • account closed
      • 0 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/89469
  3. Memelovingbastard
    Memelovingbastard
    • member
    • 1 kudos
    this mod broke my latest save, it always ctd everytime I load that save. I lost a solid 4 hours of progress because of this.
    1. Avluel
      Avluel
      • member
      • 0 kudos
      ''Removing wild edits'' - what this Mod REMOVED, your game CAN'T find! Your fault by installing Mods mid game.
  4. daedaddy
    daedaddy
    • premium
    • 328 kudos
    do the wild edits actually harm anything or no? either way good mod.
    1. FirstAstor
      FirstAstor
      • premium
      • 29 kudos
      maybe it's no use?but i always think the wild edits can cause CTD.
    2. Indominus113
      Indominus113
      • premium
      • 18 kudos
      yes, wild edits can cause CTD.
    3. Okeus
      Okeus
      • supporter
      • 0 kudos
      whether it's provable or not, i like ridding LOOT of it's error messages HELLA
  5. GwendiWendi
    GwendiWendi
    • member
    • 4 kudos
    so how exactly does this work? like do i merge it with apocolypse? i want to make sure i do it right
    1. brailefurtess
      brailefurtess
      • supporter
      • 15 kudos
      I don't know much about mod managers, so what I'd do here is back up the original Apocalypse ESP and copy/overwrite this one directly into your data folder. There might be an easier way though.
    2. Harry33
      Harry33
      • premium
      • 2 kudos
      Probably better to download and let it overwrite Apocalypse as otherwise a lot of patches reliant on the original as a Master won't work eg Ordinator etc
    3. Okeus
      Okeus
      • supporter
      • 0 kudos
      what i did (edit: in MO2) was just add "patch" when I renamed it, installed seperatlly of main (aka not merging or replacing), LOOT found no error after this
  6. Harry33
    Harry33
    • premium
    • 2 kudos
    Many thanks for sharing
  7. Rurikplease
    Rurikplease
    • premium
    • 0 kudos
    Apocalypse doesn’t cause crashes.  At least not on Xbox.  
    1. FenikkusuKaen
      FenikkusuKaen
      • premium
      • 12 kudos
      Wild edit doesn't cause crashes by itself. It causes unexpected conflict with other mod (which might cause crash).
  8. ccr
    ccr
    • member
    • 2 kudos
    hello I think the original mod was cleaned but when looking for that error it appears in the game itself not in the mod and both your mod and the original have no difference at that point except that I'm missing something greetings and thank you very much for the mod
  9. OnasKnox
    OnasKnox
    • premium
    • 5 kudos
    Well, thank you kindly!
  10. justcallmedots
    justcallmedots
    • supporter
    • 22 kudos
    haha .. love how quickly you took down your other mod.