>i will look into fixing reflectove glass >never does it ... on a second note, i would literally pay if you could fix reflective glass and add some fur to the armor (like zim's nordice mold armor) it would looooooooook so good and fit so in with the cold
This uses independent nif files, I would have to see what that mod does different. Probably a few tweaks. Something I could look into if I get a chance.
I made this a long time ago. It is vanilla I believe. I didn't make any bodyslides for the nif files sadly. Once I train myself better in bodyslide, I could maybe look at it again.
This looks so nice! I do have a question, though. Regarding Armor Rating, Light Armor is 116, while Heavy is only 73. It seems like this should be reversed? Heavy armor should offer better protection than Light. That is the tradeoff for moving slower in heavy vs light.
I checked SSEedit. Everything is accurate. Heavy provides more. What are your perks? If you have more invested into light, it will change the base armor rating ofc and provide higher stats. The base for light chest is 40 some and for heavy it's 50 some.
Is there a way to make this work with Ecotone Dual Sheath? When I equip a weapon on the left hand, it doesn't show up but the unsheathing/sheathing animations both work. Equipping in the right hand has no issues.
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>never does it
... on a second note, i would literally pay if you could fix reflective glass and add some fur to the armor (like zim's nordice mold armor) it would looooooooook so good and fit so in with the cold
I'm assuming there's a male version too? The pics only show female.
Still looks good, but I wonder if this is a bug?
Thank you!