Half related question, I used to have those really wet translucent looking rain drops as in the demonstration video, but no longer do. Is that rain drop textures or an enb setting? Thank you
Sorry for the dumb question, but are the recommended values for the density in the description for the ripples or for splashes? because in the po3_SplashesOfStorms.toml both have RaycastIterations for each rain type (light, medium and heavy rain). So I am confused where to put the number in.
I put them in the raycastiterations for the splashes and left the ripples alone. In the Desc. it says to put the raycastiteration for light 10, for medium 15, and for heavy 20.
That just means whatever ENB you're using has all particles set to be really dim for that weather. It'll also mean that other particle-related effects will be much brighter than intended if you turn that setting on.
confused for one hour why the splashes didnt work suddenly after i installed some mods, then realized i set the damn vortex set this mod before splashes of storm when i blindly press use suggestion for all when installing new mods.... gonna check other rules i set before this because i just realized vortex "recommended" setting is untrustworthy
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I put them in the raycastiterations for the splashes and left the ripples alone. In the Desc. it says to put the raycastiteration for light 10, for medium 15, and for heavy 20.
In the "Particle" section of the ENB menu in-game, ticking "IgnoreWeatherSystem" made the splashes appear for me.