Hey SonderBain... how are you, smooth on the ship? Your work is a jewelry pack with mods for Skyrim. And your animations, IDLES are distinct...congratulations. 👇👇👇 I know that your default game resolution should be 32x9, but you could add an option for 21x9 (2560x1080). If not, would it be possible to provide a tutorial for this? Mainly, in relation to the readjustment of LOGO (logo.nif_logo01ae.nif) by NifSkope in the aspect ratio (21x9). Cheers... 🔆🔆🔆👍
Amazing work on the mod, pretty easy to customize aswell. There's one thing though, whenever I'm in-game and I quit to main menu, the background doesn't load up, I don't know if it's part of this mod or something else in my load order, the background gets stuck with the image of the loading screen, you can still access the options and whatnot, like normal, but the background itself is gone. I don't know if this is a bug or not, so I'm posting it on the comments.
Yeah probably something in your load order, its compatible with over a 1300 mods that I use currently. Just double checked joining my game and quitting to main menu myself. Since its just a mesh change the only incompatibility should be other meshes overwriting it.
Potentially in the future yes. 32 x 9 Meshes still work well with 21 x 9 for the time being. Only downside is black bars on top in bottom. Similar to a cinematic effect. Tho black bars is better than before when pics were zoomed.
Also keep in mind when I do get around to making 21 x 9 meshes all textures made with this framework will still support the new meshes!
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Your work is a jewelry pack with mods for Skyrim. And your animations, IDLES are distinct...congratulations.
👇👇👇
I know that your default game resolution should be 32x9, but you could add an option for 21x9 (2560x1080).
If not, would it be possible to provide a tutorial for this?
Mainly, in relation to the readjustment of LOGO (logo.nif_logo01ae.nif) by NifSkope in the aspect ratio (21x9).
Cheers... 🔆🔆🔆👍
Just double checked joining my game and quitting to main menu myself.
Since its just a mesh change the only incompatibility should be other meshes overwriting it.
32 x 9 Meshes still work well with 21 x 9 for the time being. Only downside is black bars on top in bottom. Similar to a cinematic effect.
Tho black bars is better than before when pics were zoomed.
Also keep in mind when I do get around to making 21 x 9 meshes all textures made with this framework will still support the new meshes!